| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | You#97 | — | 35 | 31 | 4 | 0 | 0 | 1 | 1 |
| 1627 | aiova_denis | 585 | 35 | 18 | 17 | 0 | 0 | 5 | 3 |
| 1628 | carcel_juncal0@psn | 400 | 35 | 21 | 14 | 0 | 0 | 2 | 2 |
| 1629 | hnghkufabg | — | 35 | 21 | 14 | 0 | 0 | 1 | 1 |
| 1630 | hoot_the_bird | 1681 | 35 | 31 | 4 | 0 | 0 | 1 | 1 |
| 1631 | lkjhsdfg | — | 35 | 31 | 4 | 0 | 0 | 3 | 2 |
| 1632 | mbshik3 | — | 35 | 27 | 8 | 0 | 0 | 3 | 2 |
| 1633 | Dar58 | — | 36 | 31 | 5 | 0 | 0 | 2 | 1 |
| 1634 | Grunthor2000 | — | 36 | 22 | 14 | 0 | 0 | 3 | 1 |
| 1635 | HermesMHS@live | 962 | 36 | 23 | 13 | 0 | 0 | 2 | 1 |
| 1636 | Irongiant474 | 1316 | 36 | 25 | 11 | 0 | 0 | 2 | 2 |
| 1637 | Meson135 | — | 36 | 30 | 6 | 0 | 0 | 1 | 1 |
| 1638 | N0rding | 1617 | 36 | 28 | 8 | 0 | 0 | 3 | 2 |
| 1639 | Timon152 | — | 36 | 30 | 6 | 0 | 0 | 2 | 1 |
| 1640 | Wiggle_wump@psn | — | 36 | 31 | 5 | 0 | 0 | 2 | 2 |
| 1641 | ZigZag26 | 1384 | 36 | 29 | 7 | 0 | 0 | 4 | 4 |
| 1642 | clarita_top@psn | — | 36 | 30 | 6 | 0 | 0 | 2 | 1 |
| 1643 | dnikolaev2010 | — | 36 | 28 | 8 | 0 | 0 | 5 | 3 |
| 1644 | niticala | — | 36 | 27 | 9 | 0 | 0 | 2 | 1 |
| 1645 | ratoncid24@psn | 1237 | 36 | 26 | 10 | 0 | 0 | 2 | 1 |
| 1646 | ЕфрейторСтарший | 1382 | 36 | 29 | 7 | 0 | 0 | 6 | 5 |
| 1647 | 6e8txgy3d | — | 37 | 34 | 3 | 0 | 0 | 1 | 1 |
| 1648 | Barnaul_22_ | — | 37 | 31 | 6 | 0 | 0 | 4 | 2 |
| 1649 | Eggisasomebody65@psn | — | 37 | 29 | 8 | 0 | 0 | 2 | 1 |
| 1650 | Holub1234@live | 1545 | 37 | 29 | 8 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.