| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | Sasha_I0BE__i_iP | 1066 | 49 | 32 | 17 | 0 | 0 | 5 | 4 |
| 1677 | artur100495 | — | 49 | 30 | 19 | 0 | 0 | 3 | 1 |
| 1678 | jasonmanse@psn | 1028 | 49 | 35 | 14 | 0 | 0 | 1 | 1 |
| 1679 | jettr4 | 1997 | 49 | 39 | 10 | 0 | 0 | 4 | 2 |
| 1680 | maikikis | — | 49 | 36 | 13 | 0 | 0 | 6 | 3 |
| 1681 | nikitasajhvorost | 1191 | 49 | 40 | 9 | 0 | 0 | 4 | 2 |
| 1682 | obywatelswierzak | — | 49 | 42 | 7 | 0 | 0 | 4 | 2 |
| 1683 | roma_19921 | 1454 | 49 | 46 | 3 | 0 | 0 | 2 | 1 |
| 1684 | white14powder88 | 1591 | 49 | 33 | 16 | 0 | 0 | 4 | 3 |
| 1685 | MandaryniarzNDG | — | 50 | 39 | 11 | 0 | 0 | 2 | 2 |
| 1686 | NeWSkiY | — | 50 | 30 | 20 | 0 | 0 | 1 | 1 |
| 1687 | Uva260598@live | — | 50 | 43 | 7 | 0 | 0 | 4 | 2 |
| 1688 | lu3kasz3@psn | 602 | 50 | 36 | 14 | 0 | 0 | 9 | 6 |
| 1689 | mr-krevetka | — | 50 | 27 | 23 | 0 | 0 | 4 | 2 |
| 1690 | oo7roberto@psn | 516 | 50 | 40 | 10 | 0 | 0 | 3 | 3 |
| 1691 | Aziimut161 | — | 51 | 39 | 12 | 0 | 0 | 6 | 2 |
| 1692 | B3121566@live | 1708 | 51 | 38 | 13 | 0 | 0 | 5 | 5 |
| 1693 | FNMag58@psn | — | 51 | 34 | 17 | 0 | 0 | 3 | 2 |
| 1694 | MV-Rybak@psn | — | 51 | 39 | 12 | 0 | 0 | 4 | 2 |
| 1695 | NinjaDong | — | 51 | 47 | 4 | 0 | 0 | 1 | 1 |
| 1696 | Zenzefer45@live | 1726 | 51 | 41 | 10 | 0 | 0 | 4 | 2 |
| 1697 | amiskic | — | 51 | 43 | 8 | 0 | 0 | 3 | 3 |
| 1698 | musakrasav4ik@psn | — | 51 | 38 | 13 | 0 | 0 | 4 | 2 |
| 1699 | nono04022012@psn | 1211 | 51 | 44 | 7 | 0 | 0 | 1 | 1 |
| 1700 | Turtleturbo264@live | 1342 | 52 | 34 | 18 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.