| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | malinefro90 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1677 | manionosas (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1678 | mantvid007 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1679 | mikathocharri | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1680 | mysteez12482 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1681 | nickhugus | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1682 | nutaraost | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1683 | oxospgt13m | 400 | 2 | 2 | 0 | 0 | 0 | 2 | 1 |
| 1684 | panation (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1685 | papatimo12 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1686 | piggy3131 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1687 | polismen222 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1688 | revencer (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1689 | sames70 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1690 | sanelochan91 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1691 | sokarcz#1 | — | 2 | 2 | 0 | 0 | 0 | 2 | 2 |
| 1692 | soldado-doss141@psn | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1693 | v_kaimash63 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1694 | vdxr40 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1695 | voncane@psn | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1696 | wa518271 (AI) | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1697 | wacoot63711 (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1698 | wilgir17096 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1699 | xerioang2004 (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1700 | yeshumei | 871 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.