| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | dmitryryzleitsev | — | 98 | 69 | 29 | 0 | 0 | 11 | 3 |
| 152 | salient_chip78@psn | 807 | 98 | 69 | 29 | 0 | 0 | 8 | 6 |
| 153 | tandersson1949 | 968 | 98 | 83 | 15 | 0 | 0 | 8 | 6 |
| 154 | Mikey-rooster@psn | — | 97 | 83 | 14 | 0 | 0 | 3 | 2 |
| 155 | AgyyDaddy713@live | 1386 | 96 | 76 | 20 | 0 | 0 | 3 | 2 |
| 156 | Kefir129ru | — | 96 | 77 | 19 | 0 | 0 | 9 | 4 |
| 157 | SuaveLion47008@live | 400 | 96 | 74 | 22 | 0 | 0 | 6 | 6 |
| 158 | skabo93@psn | 1356 | 96 | 75 | 21 | 0 | 0 | 9 | 6 |
| 159 | Velmojo | 1219 | 95 | 73 | 22 | 0 | 0 | 8 | 5 |
| 160 | idrissyusif@psn | 1228 | 95 | 76 | 19 | 0 | 0 | 2 | 2 |
| 161 | karkarchirik | 1694 | 95 | 75 | 20 | 0 | 0 | 5 | 4 |
| 162 | ultraKAKA2014 | — | 95 | 86 | 9 | 0 | 0 | 5 | 3 |
| 163 | MLATIKUR | 504 | 94 | 61 | 33 | 0 | 0 | 11 | 6 |
| 164 | TUJEFA | — | 94 | 70 | 24 | 0 | 0 | 7 | 5 |
| 165 | ThREAOGBGMAC@live | — | 94 | 83 | 11 | 0 | 0 | 5 | 3 |
| 166 | Мишляндия | 1227 | 94 | 75 | 19 | 0 | 0 | 7 | 3 |
| 167 | Tia05 | 1510 | 93 | 72 | 21 | 0 | 0 | 7 | 4 |
| 168 | lanest | 1448 | 93 | 66 | 27 | 0 | 0 | 9 | 4 |
| 169 | s1mple#1351 | — | 93 | 64 | 29 | 0 | 0 | 5 | 2 |
| 170 | SturdyDay9276@live | 707 | 92 | 63 | 29 | 0 | 0 | 8 | 3 |
| 171 | Artair_Fix | 505 | 91 | 75 | 16 | 0 | 0 | 9 | 7 |
| 172 | PrimHail785940@live | 400 | 91 | 62 | 29 | 0 | 0 | 8 | 8 |
| 173 | danilar2672#1 | 1450 | 91 | 72 | 19 | 0 | 0 | 7 | 5 |
| 174 | patre_moelleux8@psn | 662 | 91 | 60 | 31 | 0 | 0 | 11 | 8 |
| 175 | Suiii2011@live | 754 | 90 | 74 | 16 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.