| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1801 | nothanhooyanwa | 419 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1802 | ofleyay100 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1803 | papaedpikki2 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1804 | pawe2109 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1805 | pelator15981 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1806 | pinjanik (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1807 | popion9238 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1808 | qt23699888975 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1809 | qtea71390 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1810 | redwjurus | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1811 | reezerbonos (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1812 | riibars | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1813 | seegey (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1814 | senzdavi12 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1815 | sepinjisher (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1816 | shingerziy2122 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1817 | shord9161 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1818 | sittanovilen | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1819 | spenell (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1820 | stephualthan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1821 | superofgoma | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1822 | sysonsoyouan (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1823 | szeron403 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1824 | t00suzan2112 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1825 | teo95 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.