| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | pelator15981 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1927 | pinjanik (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1928 | popion9238 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1929 | qt23699888975 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1930 | qtea71390 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1931 | redwjurus | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1932 | reezerbonos (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1933 | riibars | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1934 | seegey (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1935 | senzdavi12 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1936 | sepinjisher (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1937 | shingerziy2122 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1938 | shord9161 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1939 | sittanovilen | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1940 | spenell (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1941 | stephualthan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1942 | superofgoma | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1943 | sysonsoyouan (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1944 | szeron403 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1945 | t00suzan2112 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1946 | teo95 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1947 | tiestichigo (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1948 | tigeetbavion (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1949 | timurzebrik9 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1950 | togachant88rus | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.