| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | myskim (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1952 | ninja1632 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1953 | noobfrower123 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1954 | nothanhooyanwa | 419 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1955 | ofleyay100 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1956 | papaedpikki2 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1957 | pawe2109 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1958 | pelator15981 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1959 | pinjanik (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1960 | popion9238 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1961 | qt23699888975 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1962 | qtea71390 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1963 | redwjurus | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1964 | reezerbonos (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1965 | riibars | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1966 | seegey (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1967 | senzdavi12 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1968 | sepinjisher (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1969 | shingerziy2122 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1970 | shord9161 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1971 | sittanovilen | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1972 | spenell (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1973 | stephualthan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1974 | superofgoma | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1975 | sysonsoyouan (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.