| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1501 | wheaten-wig07@psn | — | 24 | 23 | 1 | 0 | 0 | 4 | 3 |
| 1502 | xurbill | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 1503 | BOMBOY | — | 25 | 24 | 1 | 0 | 0 | 1 | 1 |
| 1504 | CapitaineBonhom | — | 25 | 23 | 2 | 0 | 0 | 1 | 1 |
| 1505 | GorKi | — | 25 | 14 | 11 | 0 | 0 | 1 | 1 |
| 1506 | HETZER#1 | — | 25 | 17 | 8 | 0 | 0 | 5 | 3 |
| 1507 | Kerpeha | 1650 | 25 | 24 | 1 | 0 | 0 | 4 | 3 |
| 1508 | Minak3r | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 1509 | Plush077464@live | 925 | 25 | 17 | 8 | 0 | 0 | 3 | 2 |
| 1510 | TuIIIa#1 | — | 25 | 22 | 3 | 0 | 0 | 3 | 1 |
| 1511 | Xopc87 | — | 25 | 20 | 5 | 0 | 0 | 2 | 1 |
| 1512 | aves731 | 700 | 25 | 13 | 12 | 0 | 0 | 2 | 2 |
| 1513 | cesaremogo2003 | 676 | 25 | 20 | 5 | 0 | 0 | 7 | 6 |
| 1514 | fghvanos | 1118 | 25 | 21 | 4 | 0 | 0 | 2 | 1 |
| 1515 | haddon01 | — | 25 | 25 | 0 | 0 | 0 | 2 | 1 |
| 1516 | joharyun | 1505 | 25 | 21 | 4 | 0 | 0 | 1 | 1 |
| 1517 | kobzev2008 | — | 25 | 21 | 4 | 0 | 0 | 1 | 1 |
| 1518 | pajoot | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
| 1519 | partyzan101 | 1339 | 25 | 19 | 6 | 0 | 0 | 2 | 1 |
| 1520 | sm1341819136 (AI) | — | 25 | 24 | 1 | 0 | 0 | 1 | 1 |
| 1521 | BEZ_MOZGOV90890 | 1880 | 26 | 20 | 6 | 0 | 0 | 1 | 1 |
| 1522 | CVNBLIB@live | — | 26 | 24 | 2 | 0 | 0 | 1 | 1 |
| 1523 | Kamikase2025@psn | 483 | 26 | 21 | 5 | 0 | 0 | 4 | 2 |
| 1524 | Karrion12374194 | — | 26 | 24 | 2 | 0 | 0 | 1 | 1 |
| 1525 | Mtarga | 424 | 26 | 25 | 1 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.