| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1576 | oarovuori | 791 | 33 | 25 | 8 | 0 | 0 | 4 | 1 |
| 1577 | serafime2018 | — | 33 | 26 | 7 | 0 | 0 | 1 | 1 |
| 1578 | AbuelitoSexy | 1588 | 34 | 27 | 7 | 0 | 0 | 2 | 2 |
| 1579 | Jacko884282@live | 400 | 34 | 25 | 9 | 0 | 0 | 3 | 3 |
| 1580 | dimon73r312 | — | 34 | 24 | 10 | 0 | 0 | 3 | 1 |
| 1581 | lordgabbo115@psn | 1472 | 34 | 30 | 4 | 0 | 0 | 2 | 2 |
| 1582 | mr_fishers | 1269 | 34 | 27 | 7 | 0 | 0 | 2 | 1 |
| 1583 | nACEK1LAz@live | 1052 | 34 | 26 | 8 | 0 | 0 | 4 | 2 |
| 1584 | szeron403 | — | 34 | 29 | 5 | 0 | 0 | 3 | 2 |
| 1585 | tiamuzbud | — | 34 | 34 | 0 | 0 | 0 | 2 | 2 |
| 1586 | triaktriangle | 403 | 34 | 23 | 11 | 0 | 0 | 6 | 4 |
| 1587 | ВОР-ПИВА | 1139 | 34 | 31 | 3 | 0 | 0 | 2 | 1 |
| 1588 | ASSSBLAST@psn | — | 35 | 28 | 7 | 0 | 0 | 1 | 1 |
| 1589 | BRUCE1981 | 1410 | 35 | 30 | 5 | 0 | 0 | 5 | 3 |
| 1590 | Cool_Mr_Custard | 1443 | 35 | 25 | 10 | 0 | 0 | 3 | 2 |
| 1591 | Ivan__Gromov | — | 35 | 31 | 4 | 0 | 0 | 1 | 1 |
| 1592 | JLR20004650@live | 1137 | 35 | 23 | 12 | 0 | 0 | 6 | 4 |
| 1593 | Nebmel@live | 1237 | 35 | 33 | 2 | 0 | 0 | 1 | 1 |
| 1594 | SiberianTank23 | 1543 | 35 | 26 | 9 | 0 | 0 | 5 | 4 |
| 1595 | Slack_Snipe | 1682 | 35 | 31 | 4 | 0 | 0 | 1 | 1 |
| 1596 | StalkerOK_ | — | 35 | 25 | 10 | 0 | 0 | 3 | 2 |
| 1597 | Timendus | 1376 | 35 | 28 | 7 | 0 | 0 | 2 | 1 |
| 1598 | Vestnik_03 | 1499 | 35 | 29 | 6 | 0 | 0 | 1 | 1 |
| 1599 | patelsatish54770 | 922 | 35 | 28 | 7 | 0 | 0 | 5 | 4 |
| 1600 | u95199601 (AI) | — | 35 | 26 | 9 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.