| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | _zad1ra | 859 | 58 | 47 | 11 | 0 | 0 | 1 | 1 |
| 1677 | AmanZ3@live | — | 59 | 54 | 5 | 0 | 0 | 4 | 3 |
| 1678 | MZ8804@live | 1233 | 59 | 48 | 11 | 0 | 0 | 5 | 2 |
| 1679 | SeigneurFido@psn | 859 | 59 | 48 | 11 | 0 | 0 | 3 | 2 |
| 1680 | _ZvX_Meatboleta | 1618 | 59 | 47 | 12 | 0 | 0 | 7 | 6 |
| 1681 | dubdub3 | — | 59 | 44 | 15 | 0 | 0 | 3 | 1 |
| 1682 | fivefold_pip89@psn | — | 59 | 44 | 15 | 0 | 0 | 3 | 2 |
| 1683 | gus4281@live | 1430 | 59 | 47 | 12 | 0 | 0 | 3 | 2 |
| 1684 | ВостаниеМертвых | 874 | 59 | 46 | 13 | 0 | 0 | 7 | 5 |
| 1685 | Aloden#1 | 1289 | 60 | 44 | 16 | 0 | 0 | 3 | 1 |
| 1686 | maddunn | — | 60 | 59 | 1 | 0 | 0 | 1 | 1 |
| 1687 | morolict170 | — | 60 | 59 | 1 | 0 | 0 | 1 | 1 |
| 1688 | serdho@psn | 400 | 60 | 45 | 15 | 0 | 0 | 2 | 1 |
| 1689 | 李宗仁 | 1214 | 60 | 36 | 24 | 0 | 0 | 4 | 2 |
| 1690 | Fluffguff#1 | 1412 | 62 | 43 | 19 | 0 | 0 | 5 | 3 |
| 1691 | Konungr8888 | — | 62 | 54 | 8 | 0 | 0 | 2 | 1 |
| 1692 | MandaryniarzNDG | — | 62 | 51 | 11 | 0 | 0 | 5 | 3 |
| 1693 | mSkvASyA@live | 477 | 62 | 47 | 15 | 0 | 0 | 7 | 4 |
| 1694 | specter_coco@psn | — | 62 | 53 | 9 | 0 | 0 | 2 | 1 |
| 1695 | дикийогурец-_- | — | 62 | 49 | 13 | 0 | 0 | 3 | 2 |
| 1696 | LenyaПРОФЕССИОНА | 1295 | 63 | 50 | 13 | 0 | 0 | 4 | 3 |
| 1697 | Sp1ceMaster5@live | 400 | 63 | 55 | 8 | 0 | 0 | 3 | 3 |
| 1698 | UtkonosVoin | 481 | 63 | 58 | 5 | 0 | 0 | 5 | 3 |
| 1699 | Yogabagaba6985@live | 420 | 63 | 46 | 17 | 0 | 0 | 4 | 2 |
| 1700 | sansi333 | 812 | 63 | 50 | 13 | 0 | 0 | 9 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.