| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1726 | гранит77 | — | 70 | 62 | 8 | 0 | 0 | 7 | 3 |
| 1727 | AKEVINR | 805 | 71 | 66 | 5 | 0 | 0 | 2 | 2 |
| 1728 | VKWARRIOR1142 | 415 | 71 | 58 | 13 | 0 | 0 | 8 | 4 |
| 1729 | roder14 | 1193 | 71 | 47 | 24 | 0 | 0 | 4 | 2 |
| 1730 | Saseti | — | 72 | 62 | 10 | 0 | 0 | 2 | 2 |
| 1731 | ZiraVdool | 1572 | 72 | 61 | 11 | 0 | 0 | 5 | 2 |
| 1732 | artyom918273 | — | 72 | 62 | 10 | 0 | 0 | 4 | 2 |
| 1733 | komrade_potato@psn | 1577 | 72 | 68 | 4 | 0 | 0 | 3 | 2 |
| 1734 | yavorins | 1220 | 72 | 55 | 17 | 0 | 0 | 9 | 7 |
| 1735 | СЕЙД | — | 72 | 54 | 18 | 0 | 0 | 3 | 2 |
| 1736 | Ultra_Vice112 | 1004 | 73 | 64 | 9 | 0 | 0 | 4 | 3 |
| 1737 | Vlad_Pivas1k | 1709 | 73 | 56 | 17 | 0 | 0 | 7 | 5 |
| 1738 | humPumP#1 | 1879 | 73 | 58 | 15 | 0 | 0 | 6 | 5 |
| 1739 | umulungu@psn | 1161 | 73 | 64 | 9 | 0 | 0 | 6 | 5 |
| 1740 | VadimSoberzhano | — | 74 | 50 | 24 | 0 | 0 | 4 | 4 |
| 1741 | Киря_Бронза | 730 | 74 | 69 | 5 | 0 | 0 | 6 | 5 |
| 1742 | FreizerMakDup | — | 75 | 63 | 12 | 0 | 0 | 6 | 4 |
| 1743 | Jopeco | 645 | 75 | 63 | 12 | 0 | 0 | 7 | 5 |
| 1744 | Mercenary70 | 845 | 75 | 58 | 17 | 0 | 0 | 5 | 3 |
| 1745 | dorcman | — | 75 | 53 | 22 | 0 | 0 | 1 | 1 |
| 1746 | ivan_kuz06 | 869 | 75 | 56 | 19 | 0 | 0 | 4 | 4 |
| 1747 | jewel_so_preciou@psn | — | 75 | 54 | 21 | 0 | 0 | 3 | 1 |
| 1748 | rebornrapture | 1159 | 75 | 50 | 25 | 0 | 0 | 3 | 3 |
| 1749 | Corona_Person | 1263 | 76 | 63 | 13 | 0 | 0 | 4 | 3 |
| 1750 | deeniiis2003 | 1084 | 76 | 48 | 28 | 0 | 0 | 8 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.