| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | lllippybalhos (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 202 | lord9404 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 203 | luckymadimbalt (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 204 | lysson001 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 205 | macrantoerer (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 206 | manonic15253 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 207 | maxer9969 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 208 | minatoro600 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 209 | mit15 | 1592 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 210 | mtyffreet | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 211 | muddy-buckram1@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 212 | musticoum | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 213 | netiasful | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 214 | oliverorman16 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 215 | oroffstorm | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 216 | pananecratalie (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 217 | patry2006 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 218 | pinatojonan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 219 | pinkduleboung | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 220 | pokoulmed950 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 221 | ptuslo (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 222 | pyccrobats | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 223 | ra35472@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 224 | rajychan01 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 225 | redgime9 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.