| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | Well69Foeva@live | 839 | 127 | 105 | 22 | 0 | 0 | 7 | 6 |
| 77 | Akaustrus | 1013 | 123 | 106 | 17 | 0 | 0 | 10 | 8 |
| 78 | xxxyuto1204xxx | 437 | 123 | 109 | 14 | 0 | 0 | 13 | 6 |
| 79 | ___Speaker___ | — | 122 | 99 | 23 | 0 | 0 | 2 | 2 |
| 80 | jediForce | 1595 | 122 | 89 | 33 | 0 | 0 | 5 | 3 |
| 81 | БЛЯПОРВУВСЕХ | — | 122 | 99 | 23 | 0 | 0 | 6 | 3 |
| 82 | TurkPanzeri | 1026 | 119 | 71 | 48 | 0 | 0 | 3 | 2 |
| 83 | BigTkiller | 1592 | 117 | 102 | 15 | 0 | 0 | 5 | 3 |
| 84 | DryWallConsumpti | 1024 | 117 | 88 | 29 | 0 | 0 | 12 | 6 |
| 85 | PizzzDA | — | 117 | 93 | 24 | 0 | 0 | 11 | 5 |
| 86 | sqrczybyk2 | 1556 | 117 | 100 | 17 | 0 | 0 | 7 | 4 |
| 87 | yaQAQ | 1436 | 117 | 104 | 13 | 0 | 0 | 3 | 2 |
| 88 | DIOMUEL | 1315 | 116 | 104 | 12 | 0 | 0 | 4 | 2 |
| 89 | StalKer_288 | — | 116 | 104 | 12 | 0 | 0 | 7 | 5 |
| 90 | ЧерныйДельфин#1 | 748 | 116 | 88 | 28 | 0 | 0 | 7 | 6 |
| 91 | KillMeTwice888 | 951 | 115 | 87 | 28 | 0 | 0 | 9 | 6 |
| 92 | sensihi02 | — | 115 | 78 | 37 | 0 | 0 | 5 | 2 |
| 93 | Lagodich1992#1 | 1254 | 114 | 84 | 30 | 0 | 0 | 7 | 5 |
| 94 | O7_Carew@psn | 1026 | 114 | 97 | 17 | 0 | 0 | 6 | 5 |
| 95 | VagranDreamer | 1837 | 114 | 85 | 29 | 0 | 0 | 6 | 6 |
| 96 | Cheweon | 487 | 113 | 97 | 16 | 0 | 0 | 18 | 8 |
| 97 | Prussian_Moth@psn | — | 113 | 95 | 18 | 0 | 0 | 1 | 1 |
| 98 | Skytwer | 1831 | 113 | 82 | 31 | 0 | 0 | 10 | 7 |
| 99 | Алодудаев | — | 113 | 80 | 33 | 0 | 0 | 1 | 1 |
| 100 | Obidchevkrivedk2 | — | 111 | 90 | 21 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.