| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1401 | killy68451 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1402 | lolinocigg | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1403 | lowegamer01 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1404 | maobodes60888 (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1405 | mikkeleefang (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1406 | mushoOnviels | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1407 | nikewanger1 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1408 | notrazel1 (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1409 | opk_frost08@psn | 1250 | 3 | 0 | 3 | 0 | 0 | 2 | 1 |
| 1410 | panation (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1411 | pandatanolua | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1412 | phundaba (AI) | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1413 | pilp3mbbleman | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1414 | poptaccov (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1415 | pronelov (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1416 | reverse_vein2@psn | 400 | 3 | 0 | 3 | 0 | 0 | 2 | 2 |
| 1417 | runic-coping4@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1418 | s51ntbj4zx | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1419 | sansas (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1420 | seegey (AI) | — | 3 | 3 | 0 | 0 | 0 | 2 | 2 |
| 1421 | sepinjisher (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1422 | sjg3n1tx19 | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1423 | telles (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1424 | ultiverinva (AI) | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1425 | vpeleaman | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.