| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1451 | Liagging (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1452 | LondBean (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1453 | LordPaPoPe | 805 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1454 | LordyIMCCG (AI) | — | 2 | 2 | 0 | 0 | 0 | 2 | 1 |
| 1455 | Marolentichy (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1456 | MasterDresz | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1457 | MishaGolykh@live | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1458 | NamaYangLile (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1459 | NewMilfa | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1460 | NexSoRe (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1461 | NickenRoks | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1462 | NotBodo | — | 2 | 1 | 1 | 0 | 0 | 2 | 2 |
| 1463 | NotSimon | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1464 | PIGONBUBE (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1465 | PLCortino | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1466 | PamerChees (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1467 | Patch (AI) | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1468 | PellipaEi | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1469 | PigGod58728 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1470 | ProStar14033 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1471 | ProzonJeeus | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1472 | REKINB (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1473 | Redfish7018@live | 480 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1474 | RemonBelloCold (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1475 | Rotono (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.