| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1576 | davincat19971 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1577 | deathstan (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1578 | dellob1539 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1579 | dssous (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1580 | duszsa9nbz | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1581 | eeias41808 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1582 | fancarrarong113 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1583 | farncornic (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1584 | foxty1120 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1585 | fxrzz7eqzn (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1586 | gfh7513yjc (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1587 | gzr2hbhwk1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1588 | hantistoot21 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1589 | harosisonsing (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1590 | heyopi25 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1591 | hisio132 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1592 | ibush-sadikov | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1593 | icejoeler67009 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1594 | idouyav13 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1595 | itsanuta | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1596 | james | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1597 | jo67nz13x (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1598 | jojevigin (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1599 | junser | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1600 | kanangien15625 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.