| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | lilmic47@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1677 | lllippybalhos (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1678 | lord9404 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1679 | lysson001 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1680 | macrantoerer (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1681 | manonic15253 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1682 | maxer9969 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1683 | minatoro600 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1684 | mit15 | 1593 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1685 | mtyffreet | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1686 | muddy-buckram1@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1687 | musticoum | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1688 | netiasful | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1689 | oliverorman16 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1690 | oroffstorm | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1691 | pananecratalie (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1692 | patry2006 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1693 | pinatojonan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1694 | pinkduleboung | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1695 | pokoulmed950 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1696 | ptuslo (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1697 | pyccrobats | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1698 | ra35472@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1699 | rajychan01 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1700 | redgime9 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.