| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 726 | 我不吃菜 | 1302 | 91 | 67 | 24 | 0 | 0 | 7 | 4 |
| 727 | AlkonaFtVNanke | — | 92 | 70 | 22 | 0 | 0 | 8 | 5 |
| 728 | Nat_Su#1 | 1621 | 92 | 70 | 22 | 0 | 0 | 4 | 2 |
| 729 | egor33rus | — | 92 | 57 | 35 | 0 | 0 | 9 | 6 |
| 730 | HerhangiBirisi | 1243 | 93 | 77 | 16 | 0 | 0 | 10 | 7 |
| 731 | Krohinz | 1093 | 93 | 70 | 23 | 0 | 0 | 6 | 5 |
| 732 | sanya3466 | 626 | 93 | 75 | 18 | 0 | 0 | 8 | 3 |
| 733 | Bober-japer2000@psn | — | 94 | 69 | 25 | 0 | 0 | 5 | 4 |
| 734 | yurigarrie#1 | 1817 | 94 | 65 | 29 | 0 | 0 | 8 | 4 |
| 735 | SoldadoUSA@live | 809 | 96 | 71 | 25 | 0 | 0 | 16 | 10 |
| 736 | boganuty | 920 | 96 | 64 | 32 | 0 | 0 | 5 | 3 |
| 737 | General-Echo | 1458 | 97 | 87 | 10 | 0 | 0 | 12 | 6 |
| 738 | PresentMedal1@live | 636 | 97 | 88 | 9 | 0 | 0 | 9 | 5 |
| 739 | RusFootbik@live | — | 97 | 55 | 42 | 0 | 0 | 6 | 3 |
| 740 | cchipzz | — | 97 | 72 | 25 | 0 | 0 | 7 | 4 |
| 741 | kakaroto892 | 744 | 97 | 81 | 16 | 0 | 0 | 14 | 8 |
| 742 | Alexander_3d | 641 | 98 | 83 | 15 | 0 | 0 | 9 | 7 |
| 743 | GrandBattoss@live | 797 | 99 | 70 | 29 | 0 | 0 | 6 | 6 |
| 744 | osito353@psn | 516 | 99 | 70 | 29 | 0 | 0 | 12 | 9 |
| 745 | Scotticus#1 | 1611 | 100 | 74 | 26 | 0 | 0 | 6 | 5 |
| 746 | DimaRio82 | 411 | 101 | 65 | 36 | 0 | 0 | 17 | 13 |
| 747 | FoxPioner#1 | 954 | 101 | 71 | 30 | 0 | 0 | 3 | 3 |
| 748 | TheRico89116 | 1162 | 102 | 68 | 34 | 0 | 0 | 5 | 5 |
| 749 | Friethelm_Winter | 1294 | 103 | 78 | 25 | 0 | 0 | 5 | 4 |
| 750 | joharyun | 1507 | 104 | 82 | 22 | 0 | 0 | 9 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.