| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | AlKEMIA6430@live | 400 | 17 | 17 | 0 | 0 | 0 | 5 | 3 |
| 1602 | AtypicalComb861@live | — | 17 | 13 | 4 | 0 | 0 | 6 | 5 |
| 1603 | BOSS16105@live | — | 17 | 14 | 3 | 0 | 0 | 1 | 1 |
| 1604 | Beiniuz (AI) | — | 17 | 13 | 4 | 0 | 0 | 2 | 1 |
| 1605 | BomBereet | — | 17 | 14 | 3 | 0 | 0 | 3 | 3 |
| 1606 | Brutus146878@live | 400 | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 1607 | Daddums8101@live | — | 17 | 17 | 0 | 0 | 0 | 2 | 2 |
| 1608 | Drafferok@psn | — | 17 | 11 | 6 | 0 | 0 | 4 | 1 |
| 1609 | Drew3898@live | 482 | 17 | 14 | 3 | 0 | 0 | 2 | 1 |
| 1610 | EI_VILLAR_96@psn | 400 | 17 | 12 | 5 | 0 | 0 | 1 | 1 |
| 1611 | FeedSnow6740109@live | — | 17 | 16 | 1 | 0 | 0 | 2 | 1 |
| 1612 | GiltScorpion734@live | 1240 | 17 | 9 | 8 | 0 | 0 | 2 | 1 |
| 1613 | HammerFist0@live | 1216 | 17 | 14 | 3 | 0 | 0 | 2 | 2 |
| 1614 | Hazmat#13 | 1002 | 17 | 14 | 3 | 0 | 0 | 3 | 2 |
| 1615 | Juan_Jose_G28839 | 732 | 17 | 10 | 7 | 0 | 0 | 4 | 3 |
| 1616 | Jumpymonster | 1501 | 17 | 12 | 5 | 0 | 0 | 2 | 2 |
| 1617 | Legendhun | — | 17 | 13 | 4 | 0 | 0 | 1 | 1 |
| 1618 | MelonPoper@psn | — | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
| 1619 | PepperySign992@live | 465 | 17 | 13 | 4 | 0 | 0 | 2 | 2 |
| 1620 | PomidorowyBalon@psn | — | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 1621 | Roxo77 | 400 | 17 | 14 | 3 | 0 | 0 | 2 | 2 |
| 1622 | Shadovmaks | 590 | 17 | 16 | 1 | 0 | 0 | 5 | 3 |
| 1623 | Skiprush@psn | 400 | 17 | 10 | 7 | 0 | 0 | 7 | 6 |
| 1624 | Strattoniet@psn | 437 | 17 | 15 | 2 | 0 | 0 | 3 | 2 |
| 1625 | T7_Gordini@psn | — | 17 | 14 | 3 | 0 | 0 | 9 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.