| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | PepperySign992@live | 438 | 17 | 13 | 4 | 0 | 0 | 2 | 2 |
| 1627 | PomidorowyBalon@psn | — | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 1628 | Roxo77 | 400 | 17 | 14 | 3 | 0 | 0 | 2 | 2 |
| 1629 | Shadovmaks | 590 | 17 | 16 | 1 | 0 | 0 | 5 | 3 |
| 1630 | Skiprush@psn | 400 | 17 | 10 | 7 | 0 | 0 | 7 | 6 |
| 1631 | Strattoniet@psn | 426 | 17 | 15 | 2 | 0 | 0 | 3 | 2 |
| 1632 | T7_Gordini@psn | — | 17 | 14 | 3 | 0 | 0 | 9 | 4 |
| 1633 | TOst1234 | 1084 | 17 | 14 | 3 | 0 | 0 | 2 | 1 |
| 1634 | WW2FranzStigler | 1220 | 17 | 12 | 5 | 0 | 0 | 3 | 2 |
| 1635 | _SEVASTOPOL-RUS_ | 1442 | 17 | 12 | 5 | 0 | 0 | 2 | 2 |
| 1636 | bullepro | 1545 | 17 | 10 | 7 | 0 | 0 | 4 | 3 |
| 1637 | bushed_calends0@psn | — | 17 | 5 | 12 | 0 | 0 | 3 | 3 |
| 1638 | darkomen48 | — | 17 | 14 | 3 | 0 | 0 | 4 | 3 |
| 1639 | doggyspawn@psn | 406 | 17 | 11 | 6 | 0 | 0 | 3 | 2 |
| 1640 | ergin-fire@psn | 400 | 17 | 16 | 1 | 0 | 0 | 2 | 2 |
| 1641 | f350menotyou@psn | — | 17 | 12 | 5 | 0 | 0 | 1 | 1 |
| 1642 | h7zL1_70@psn | 400 | 17 | 13 | 4 | 0 | 0 | 1 | 1 |
| 1643 | hajek70 | — | 17 | 12 | 5 | 0 | 0 | 2 | 1 |
| 1644 | her-muskat@psn | 1830 | 17 | 14 | 3 | 0 | 0 | 3 | 3 |
| 1645 | jamesroose | 941 | 17 | 12 | 5 | 0 | 0 | 3 | 3 |
| 1646 | jefe-merecido89@psn | 400 | 17 | 15 | 2 | 0 | 0 | 2 | 2 |
| 1647 | just_show52@psn | 1123 | 17 | 11 | 6 | 0 | 0 | 1 | 1 |
| 1648 | malek1th9228@live | 546 | 17 | 13 | 4 | 0 | 0 | 3 | 1 |
| 1649 | nsn2828 | — | 17 | 17 | 0 | 0 | 0 | 1 | 1 |
| 1650 | odisiy | 1565 | 17 | 13 | 4 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.