| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | pugachev555 | 400 | 18 | 8 | 10 | 0 | 0 | 6 | 6 |
| 1652 | scoorpion027 | 1153 | 18 | 13 | 5 | 0 | 0 | 3 | 2 |
| 1653 | serdho@psn | 400 | 18 | 15 | 3 | 0 | 0 | 2 | 2 |
| 1654 | thornedvalor@psn | — | 18 | 9 | 9 | 0 | 0 | 2 | 1 |
| 1655 | vxzzon | 573 | 18 | 8 | 10 | 0 | 0 | 5 | 4 |
| 1656 | yachan81@psn | 1074 | 18 | 12 | 6 | 0 | 0 | 2 | 2 |
| 1657 | yryhd | 401 | 18 | 17 | 1 | 0 | 0 | 6 | 4 |
| 1658 | Alnd29@psn | — | 19 | 13 | 6 | 0 | 0 | 1 | 1 |
| 1659 | Berryboy1142@live | — | 19 | 15 | 4 | 0 | 0 | 5 | 3 |
| 1660 | BountyHunter_872@psn | — | 19 | 14 | 5 | 0 | 0 | 3 | 1 |
| 1661 | Bracknar_gar@psn | — | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 1662 | CHINESEGOLD69 | 1338 | 19 | 16 | 3 | 0 | 0 | 2 | 2 |
| 1663 | CjKing83@psn | 802 | 19 | 17 | 2 | 0 | 0 | 1 | 1 |
| 1664 | DeD_LOGOPed | 802 | 19 | 17 | 2 | 0 | 0 | 1 | 1 |
| 1665 | Death409@live | — | 19 | 16 | 3 | 0 | 0 | 2 | 2 |
| 1666 | EVAXS@live | — | 19 | 18 | 1 | 0 | 0 | 1 | 1 |
| 1667 | EvgenKo | — | 19 | 13 | 6 | 0 | 0 | 2 | 2 |
| 1668 | FRANTIC37@psn | 577 | 19 | 11 | 8 | 0 | 0 | 1 | 1 |
| 1669 | FasterCell2875@live | — | 19 | 6 | 13 | 0 | 0 | 3 | 3 |
| 1670 | Georgi_Abramov | — | 19 | 11 | 8 | 0 | 0 | 4 | 3 |
| 1671 | IanDeadDressA7x@psn | 410 | 19 | 16 | 3 | 0 | 0 | 3 | 2 |
| 1672 | KTW_clutch_@psn | 1770 | 19 | 10 | 9 | 0 | 0 | 3 | 3 |
| 1673 | KultTapka | — | 19 | 12 | 7 | 0 | 0 | 2 | 1 |
| 1674 | Kuon_Rin@psn | 494 | 19 | 12 | 7 | 0 | 0 | 2 | 1 |
| 1675 | LEM0414@live | — | 19 | 18 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.