| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | NoseyChip8@live | 1169 | 18 | 14 | 4 | 0 | 0 | 1 | 1 |
| 1677 | PlamSR | 796 | 18 | 12 | 6 | 0 | 0 | 2 | 2 |
| 1678 | Rigor559 | 793 | 18 | 7 | 11 | 0 | 0 | 6 | 4 |
| 1679 | Roma-2456@psn | — | 18 | 15 | 3 | 0 | 0 | 2 | 2 |
| 1680 | Rostig_Raupe_24 | — | 18 | 11 | 7 | 0 | 0 | 1 | 1 |
| 1681 | Ruslanm1405 | — | 18 | 8 | 10 | 0 | 0 | 6 | 5 |
| 1682 | Vane4ka25 | — | 18 | 12 | 6 | 0 | 0 | 5 | 4 |
| 1683 | Zinger_Saint | 1493 | 18 | 12 | 6 | 0 | 0 | 3 | 1 |
| 1684 | captianwilson@live | — | 18 | 12 | 6 | 0 | 0 | 3 | 2 |
| 1685 | jojojogogogo | 952 | 18 | 13 | 5 | 0 | 0 | 4 | 4 |
| 1686 | kiksdu_27@psn | 1077 | 18 | 15 | 3 | 0 | 0 | 6 | 3 |
| 1687 | pugachev555 | 400 | 18 | 8 | 10 | 0 | 0 | 6 | 6 |
| 1688 | scoorpion027 | 1153 | 18 | 13 | 5 | 0 | 0 | 3 | 2 |
| 1689 | serdho@psn | 400 | 18 | 15 | 3 | 0 | 0 | 2 | 2 |
| 1690 | tanque240 | — | 18 | 14 | 4 | 0 | 0 | 2 | 2 |
| 1691 | thornedvalor@psn | — | 18 | 9 | 9 | 0 | 0 | 2 | 1 |
| 1692 | vxzzon | 566 | 18 | 8 | 10 | 0 | 0 | 5 | 4 |
| 1693 | yachan81@psn | 1074 | 18 | 12 | 6 | 0 | 0 | 2 | 2 |
| 1694 | yryhd | 401 | 18 | 17 | 1 | 0 | 0 | 6 | 4 |
| 1695 | Alnd29@psn | — | 19 | 13 | 6 | 0 | 0 | 1 | 1 |
| 1696 | Berryboy1142@live | — | 19 | 15 | 4 | 0 | 0 | 5 | 3 |
| 1697 | BountyHunter_872@psn | 1353 | 19 | 14 | 5 | 0 | 0 | 3 | 1 |
| 1698 | Bracknar_gar@psn | — | 19 | 19 | 0 | 0 | 0 | 1 | 1 |
| 1699 | CHINESEGOLD69 | 1343 | 19 | 16 | 3 | 0 | 0 | 2 | 2 |
| 1700 | CjKing83@psn | 802 | 19 | 17 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.