| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1751 | alex22051972 | 572 | 24 | 19 | 5 | 0 | 0 | 5 | 3 |
| 1752 | danil_troll | 1001 | 24 | 18 | 6 | 0 | 0 | 4 | 3 |
| 1753 | fcy19188 | 725 | 24 | 11 | 13 | 0 | 0 | 7 | 4 |
| 1754 | fit-gaff2@psn | 1086 | 24 | 17 | 7 | 0 | 0 | 5 | 4 |
| 1755 | gierke | 947 | 24 | 21 | 3 | 0 | 0 | 4 | 3 |
| 1756 | haukepet | — | 24 | 22 | 2 | 0 | 0 | 2 | 1 |
| 1757 | ssfgkgmmgs | 868 | 24 | 19 | 5 | 0 | 0 | 4 | 3 |
| 1758 | sufyan_yan@psn | 504 | 24 | 20 | 4 | 0 | 0 | 3 | 2 |
| 1759 | unclemax4527@live | — | 24 | 22 | 2 | 0 | 0 | 1 | 1 |
| 1760 | zulinbrat | 1631 | 24 | 21 | 3 | 0 | 0 | 3 | 3 |
| 1761 | AlekSS_ | — | 25 | 20 | 5 | 0 | 0 | 5 | 5 |
| 1762 | Angry_D | — | 25 | 16 | 9 | 0 | 0 | 1 | 1 |
| 1763 | Baptou561520@live | — | 25 | 16 | 9 | 0 | 0 | 3 | 1 |
| 1764 | BaronKarasu | 1704 | 25 | 21 | 4 | 0 | 0 | 1 | 1 |
| 1765 | CurvyMosquito98@live | 400 | 25 | 22 | 3 | 0 | 0 | 2 | 2 |
| 1766 | D1RTY_CARROT2@psn | 400 | 25 | 19 | 6 | 0 | 0 | 3 | 2 |
| 1767 | ERZI-GHALGHA | — | 25 | 24 | 1 | 0 | 0 | 1 | 1 |
| 1768 | FaaVL1 | 400 | 25 | 18 | 7 | 0 | 0 | 3 | 2 |
| 1769 | Fireronnoc@psn | 827 | 25 | 16 | 9 | 0 | 0 | 1 | 1 |
| 1770 | HATME92@psn | — | 25 | 18 | 7 | 0 | 0 | 4 | 4 |
| 1771 | JohnWick67 | 400 | 25 | 23 | 2 | 0 | 0 | 5 | 5 |
| 1772 | Leonard069@live | — | 25 | 19 | 6 | 0 | 0 | 2 | 1 |
| 1773 | LonelyCleric107@live | — | 25 | 11 | 14 | 0 | 0 | 7 | 1 |
| 1774 | N8fall1812@psn | — | 25 | 10 | 15 | 0 | 0 | 4 | 2 |
| 1775 | Pagacsutthean | — | 25 | 22 | 3 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.