| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | Geox111 | 1633 | 46 | 40 | 6 | 0 | 0 | 2 | 1 |
| 1927 | KKduck | 1653 | 46 | 31 | 15 | 0 | 0 | 9 | 5 |
| 1928 | Zamu228@live | 462 | 46 | 39 | 7 | 0 | 0 | 4 | 3 |
| 1929 | ZoeyBunny | 572 | 46 | 33 | 13 | 0 | 0 | 5 | 5 |
| 1930 | gabikaze | 1358 | 46 | 40 | 6 | 0 | 0 | 4 | 3 |
| 1931 | sickly_lucas@psn | — | 46 | 34 | 12 | 0 | 0 | 3 | 2 |
| 1932 | tolf76@psn | 700 | 46 | 40 | 6 | 0 | 0 | 10 | 8 |
| 1933 | Chorizoconlimon1 | 1161 | 47 | 36 | 11 | 0 | 0 | 6 | 3 |
| 1934 | LuckDG4@psn | — | 47 | 38 | 9 | 0 | 0 | 1 | 1 |
| 1935 | NOBUS-YABUS | 400 | 47 | 34 | 13 | 0 | 0 | 4 | 4 |
| 1936 | T-80UM-2 | 1940 | 47 | 37 | 10 | 0 | 0 | 4 | 4 |
| 1937 | mc_muhun | 1038 | 47 | 30 | 17 | 0 | 0 | 8 | 7 |
| 1938 | privateDenis | — | 47 | 30 | 17 | 0 | 0 | 5 | 3 |
| 1939 | Akseli_Mauku@psn | 1041 | 48 | 45 | 3 | 0 | 0 | 1 | 1 |
| 1940 | Corruptedsoul42@live | 743 | 48 | 41 | 7 | 0 | 0 | 10 | 6 |
| 1941 | KAGUR0V | 1719 | 48 | 43 | 5 | 0 | 0 | 5 | 5 |
| 1942 | Someone_u_kno14@psn | 528 | 48 | 39 | 9 | 0 | 0 | 8 | 5 |
| 1943 | Wehrmachter55 | — | 48 | 38 | 10 | 0 | 0 | 5 | 1 |
| 1944 | born-in-65@psn | — | 48 | 35 | 13 | 0 | 0 | 6 | 4 |
| 1945 | galore-coral81@psn | 1192 | 48 | 41 | 7 | 0 | 0 | 2 | 1 |
| 1946 | i1yusha_mmm | 1482 | 48 | 31 | 17 | 0 | 0 | 7 | 4 |
| 1947 | Советскийсолдат#1 | — | 48 | 38 | 10 | 0 | 0 | 2 | 2 |
| 1948 | -СЕВЕР- | — | 49 | 38 | 11 | 0 | 0 | 6 | 3 |
| 1949 | BadBadKeeper@live | 819 | 49 | 32 | 17 | 0 | 0 | 3 | 3 |
| 1950 | Clownz1xQKU@live | 603 | 49 | 43 | 6 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.