| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2001 | SWETOPOLK | 400 | 56 | 48 | 8 | 0 | 0 | 8 | 8 |
| 2002 | Scarandtar17@live | — | 56 | 42 | 14 | 0 | 0 | 3 | 2 |
| 2003 | TodVonOben98 | 426 | 56 | 47 | 9 | 0 | 0 | 9 | 8 |
| 2004 | Tv0iBatya | 1132 | 56 | 45 | 11 | 0 | 0 | 2 | 1 |
| 2005 | diman197nurlat | — | 56 | 47 | 9 | 0 | 0 | 4 | 2 |
| 2006 | egarinson@psn | — | 56 | 41 | 15 | 0 | 0 | 5 | 2 |
| 2007 | iAlexDLS@psn | — | 56 | 48 | 8 | 0 | 0 | 2 | 1 |
| 2008 | DrLES | 402 | 57 | 44 | 13 | 0 | 0 | 3 | 3 |
| 2009 | JCAMPOS8440@live | — | 57 | 54 | 3 | 0 | 0 | 3 | 1 |
| 2010 | LuisTorres57@live | — | 57 | 49 | 8 | 0 | 0 | 4 | 2 |
| 2011 | Nothorios_BNPA@psn | 1263 | 57 | 50 | 7 | 0 | 0 | 8 | 3 |
| 2012 | Ramonpsr@psn | 400 | 57 | 41 | 16 | 0 | 0 | 5 | 5 |
| 2013 | car_los152@psn | 499 | 57 | 42 | 15 | 0 | 0 | 2 | 2 |
| 2014 | CossaksAttaman | 442 | 58 | 50 | 8 | 0 | 0 | 7 | 3 |
| 2015 | KQwell | 1203 | 58 | 42 | 16 | 0 | 0 | 11 | 8 |
| 2016 | Sniper8739@live | 400 | 58 | 29 | 29 | 0 | 0 | 9 | 5 |
| 2017 | a_ci_d | — | 58 | 48 | 10 | 0 | 0 | 3 | 2 |
| 2018 | Morkdesokno | 824 | 59 | 42 | 17 | 0 | 0 | 6 | 5 |
| 2019 | Ravaché | 1397 | 59 | 49 | 10 | 0 | 0 | 5 | 4 |
| 2020 | TIKI-987@psn | 400 | 59 | 34 | 25 | 0 | 0 | 5 | 3 |
| 2021 | UTBH | 713 | 59 | 45 | 14 | 0 | 0 | 7 | 5 |
| 2022 | stix095ss@psn | 450 | 59 | 48 | 11 | 0 | 0 | 12 | 5 |
| 2023 | Granadero7835@live | — | 60 | 29 | 31 | 0 | 0 | 3 | 1 |
| 2024 | SajakyNZ@live | 502 | 60 | 52 | 8 | 0 | 0 | 2 | 1 |
| 2025 | Ursabelka | 1242 | 60 | 43 | 17 | 0 | 0 | 7 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.