| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | MrFeick@live | 768 | 51 | 48 | 3 | 0 | 0 | 11 | 10 |
| 277 | Oberst_Klink77@psn | — | 51 | 40 | 11 | 0 | 0 | 1 | 1 |
| 278 | RutaUA@live | 1818 | 51 | 46 | 5 | 0 | 0 | 3 | 3 |
| 279 | Someone_u_kno14@psn | 519 | 51 | 41 | 10 | 0 | 0 | 9 | 6 |
| 280 | SymmetricSuccess60 | 1391 | 51 | 32 | 19 | 0 | 0 | 10 | 6 |
| 281 | Yumelity@psn | 554 | 51 | 40 | 11 | 0 | 0 | 6 | 5 |
| 282 | manji2032 | — | 51 | 46 | 5 | 0 | 0 | 1 | 1 |
| 283 | Alanioo | — | 50 | 44 | 6 | 0 | 0 | 3 | 1 |
| 284 | Alex19838@live | 1549 | 50 | 47 | 3 | 0 | 0 | 3 | 3 |
| 285 | Armandghost07@psn | 1523 | 50 | 35 | 15 | 0 | 0 | 2 | 1 |
| 286 | BozzWell | — | 50 | 45 | 5 | 0 | 0 | 1 | 1 |
| 287 | DRduck | 1037 | 50 | 43 | 7 | 0 | 0 | 9 | 4 |
| 288 | MeatyMOM | 1265 | 50 | 36 | 14 | 0 | 0 | 5 | 3 |
| 289 | RuhigeSong | 1791 | 50 | 40 | 10 | 0 | 0 | 4 | 3 |
| 290 | Tommyii78 | 682 | 50 | 45 | 5 | 0 | 0 | 4 | 3 |
| 291 | andrejtattoo | 410 | 50 | 43 | 7 | 0 | 0 | 6 | 6 |
| 292 | challenger2244@psn | — | 50 | 48 | 2 | 0 | 0 | 3 | 2 |
| 293 | eakkaitg2 | 969 | 50 | 39 | 11 | 0 | 0 | 1 | 1 |
| 294 | -СЕВЕР- | — | 49 | 38 | 11 | 0 | 0 | 6 | 3 |
| 295 | Clownz1xQKU@live | 610 | 49 | 43 | 6 | 0 | 0 | 1 | 1 |
| 296 | GENAVER_ | — | 49 | 34 | 15 | 0 | 0 | 9 | 4 |
| 297 | GeorgiyKoshey | 1346 | 49 | 43 | 6 | 0 | 0 | 7 | 4 |
| 298 | KANNA_CHAN-JP@psn | 407 | 49 | 46 | 3 | 0 | 0 | 1 | 1 |
| 299 | Natsu_2486@psn | 557 | 49 | 36 | 13 | 0 | 0 | 5 | 5 |
| 300 | busa007@psn | 1424 | 49 | 28 | 21 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.