| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | DRduck | 1037 | 50 | 43 | 7 | 0 | 0 | 9 | 4 |
| 302 | KAGUR0V | 1711 | 50 | 45 | 5 | 0 | 0 | 6 | 6 |
| 303 | MeatyMOM | 1265 | 50 | 36 | 14 | 0 | 0 | 5 | 3 |
| 304 | RuhigeSong | 1791 | 50 | 40 | 10 | 0 | 0 | 4 | 3 |
| 305 | Tommyii78 | 682 | 50 | 45 | 5 | 0 | 0 | 4 | 3 |
| 306 | challenger2244@psn | — | 50 | 48 | 2 | 0 | 0 | 3 | 2 |
| 307 | eakkaitg2 | 969 | 50 | 39 | 11 | 0 | 0 | 1 | 1 |
| 308 | -СЕВЕР- | — | 49 | 38 | 11 | 0 | 0 | 6 | 3 |
| 309 | Clownz1xQKU@live | 610 | 49 | 43 | 6 | 0 | 0 | 1 | 1 |
| 310 | GENAVER_ | — | 49 | 34 | 15 | 0 | 0 | 9 | 4 |
| 311 | GeorgiyKoshey | 1346 | 49 | 43 | 6 | 0 | 0 | 7 | 4 |
| 312 | KANNA_CHAN-JP@psn | 400 | 49 | 46 | 3 | 0 | 0 | 1 | 1 |
| 313 | Konditer18#1 | 1461 | 49 | 36 | 13 | 0 | 0 | 10 | 6 |
| 314 | Natsu_2486@psn | 557 | 49 | 36 | 13 | 0 | 0 | 5 | 5 |
| 315 | Teaku-S@psn | — | 49 | 35 | 14 | 0 | 0 | 3 | 3 |
| 316 | TheBudger | 441 | 49 | 33 | 16 | 0 | 0 | 7 | 4 |
| 317 | busa007@psn | 1424 | 49 | 28 | 21 | 0 | 0 | 7 | 4 |
| 318 | oneshotkill95@live | — | 49 | 31 | 18 | 0 | 0 | 5 | 2 |
| 319 | Валенки | 622 | 49 | 41 | 8 | 0 | 0 | 3 | 2 |
| 320 | Akseli_Mauku@psn | 1072 | 48 | 45 | 3 | 0 | 0 | 1 | 1 |
| 321 | MAFETOS@live | — | 48 | 25 | 23 | 0 | 0 | 3 | 2 |
| 322 | RadicalJewel07@psn | — | 48 | 30 | 18 | 0 | 0 | 3 | 3 |
| 323 | Wehrmachter55 | — | 48 | 38 | 10 | 0 | 0 | 5 | 1 |
| 324 | XKurd-GhostX@psn | 484 | 48 | 37 | 11 | 0 | 0 | 8 | 7 |
| 325 | galore-coral81@psn | 1190 | 48 | 41 | 7 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.