| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | ltvtljd | 711 | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 1602 | maiklz | — | 8 | 4 | 4 | 0 | 0 | 2 | 2 |
| 1603 | marcokirk | 964 | 8 | 4 | 4 | 0 | 0 | 1 | 1 |
| 1604 | matroskin_34 | 400 | 8 | 7 | 1 | 0 | 0 | 2 | 2 |
| 1605 | michael30734 | 867 | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 1606 | mr_particle | — | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 1607 | pi_suke46@psn | — | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 1608 | pichypido17 | 1289 | 8 | 3 | 5 | 0 | 0 | 4 | 2 |
| 1609 | pixer3 | 400 | 8 | 4 | 4 | 0 | 0 | 2 | 2 |
| 1610 | playvictor2@psn | 400 | 8 | 5 | 3 | 0 | 0 | 3 | 3 |
| 1611 | sergo53561 | — | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 1612 | set_ledge51@psn | — | 8 | 7 | 1 | 0 | 0 | 2 | 1 |
| 1613 | shadowslyer7@live | — | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 1614 | surters88mm@live | 906 | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 1615 | tonin1312 | — | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 1616 | леснойвожак | 599 | 8 | 4 | 4 | 0 | 0 | 3 | 3 |
| 1617 | 成都飞机工业集团有限责任公司 | 960 | 8 | 5 | 3 | 0 | 0 | 3 | 3 |
| 1618 | 芭芭脱丝 | — | 8 | 4 | 4 | 0 | 0 | 1 | 1 |
| 1619 | AHApec9263@live | — | 7 | 7 | 0 | 0 | 0 | 2 | 2 |
| 1620 | Aaaa_dky@psn | — | 7 | 6 | 1 | 0 | 0 | 2 | 1 |
| 1621 | ActiveAsh7479@live | 400 | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
| 1622 | Alex_24rus | — | 7 | 4 | 3 | 0 | 0 | 2 | 1 |
| 1623 | Alphix2012@live | 680 | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 1624 | Atwothreenine | — | 7 | 4 | 3 | 0 | 0 | 1 | 1 |
| 1625 | Banefitcoin | 793 | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.