| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Hoston | — | 68 | 58 | 10 | 0 | 0 | 2 | 1 |
| 152 | Perro_ruso_URSC | 1559 | 68 | 50 | 18 | 0 | 0 | 4 | 2 |
| 153 | W4B3F | — | 68 | 57 | 11 | 0 | 0 | 5 | 2 |
| 154 | shmerkodima@psn | 512 | 68 | 65 | 3 | 0 | 0 | 6 | 5 |
| 155 | GuyWhoShot-you@psn | 900 | 67 | 54 | 13 | 0 | 0 | 6 | 4 |
| 156 | XXmortinluis117@live | — | 67 | 50 | 17 | 0 | 0 | 9 | 5 |
| 157 | Cheetos1994 | — | 66 | 55 | 11 | 0 | 0 | 5 | 3 |
| 158 | DDevi1 | — | 66 | 57 | 9 | 0 | 0 | 5 | 4 |
| 159 | Getsome96 | 533 | 66 | 55 | 11 | 0 | 0 | 8 | 5 |
| 160 | KOT_B_BAHE | 756 | 66 | 49 | 17 | 0 | 0 | 7 | 5 |
| 161 | Kapitoshka37 | 749 | 66 | 41 | 25 | 0 | 0 | 14 | 12 |
| 162 | TAPXOH | 406 | 66 | 50 | 16 | 0 | 0 | 10 | 8 |
| 163 | e151 | 1181 | 66 | 52 | 14 | 0 | 0 | 7 | 6 |
| 164 | zaporoghec | — | 66 | 40 | 26 | 0 | 0 | 9 | 5 |
| 165 | AusLander47@live | 400 | 65 | 24 | 41 | 0 | 0 | 3 | 2 |
| 166 | BoomyAthlete996@live | 717 | 65 | 62 | 3 | 0 | 0 | 1 | 1 |
| 167 | Burmake@live | 753 | 65 | 47 | 18 | 0 | 0 | 2 | 1 |
| 168 | Godfather#43 | 1120 | 65 | 51 | 14 | 0 | 0 | 8 | 6 |
| 169 | SilentFriend855@live | 1136 | 65 | 50 | 15 | 0 | 0 | 6 | 5 |
| 170 | Artido_Sence | 1378 | 64 | 46 | 18 | 0 | 0 | 3 | 3 |
| 171 | ELMALCRlAD0@live | — | 64 | 54 | 10 | 0 | 0 | 4 | 3 |
| 172 | little_turtle_18 | 1189 | 64 | 53 | 11 | 0 | 0 | 9 | 3 |
| 173 | Omon000106 | 400 | 63 | 54 | 9 | 0 | 0 | 12 | 8 |
| 174 | Swofford_ | 879 | 63 | 50 | 13 | 0 | 0 | 8 | 6 |
| 175 | Baton228228@live | — | 62 | 48 | 14 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.