| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Serjent_Blue@psn | 1626 | 114 | 85 | 29 | 0 | 0 | 2 | 2 |
| 27 | Ayesha_Altugle | 1660 | 111 | 104 | 7 | 0 | 0 | 3 | 2 |
| 28 | Bulletproof#4 | 1520 | 109 | 87 | 22 | 0 | 0 | 3 | 2 |
| 29 | Ghost369258 | 1179 | 106 | 87 | 19 | 0 | 0 | 3 | 3 |
| 30 | 凭本事送人头 | 1965 | 105 | 91 | 14 | 0 | 0 | 3 | 3 |
| 31 | IIDefensorII | 1173 | 104 | 101 | 3 | 0 | 0 | 2 | 2 |
| 32 | HaoLeLa | 1432 | 101 | 82 | 19 | 0 | 0 | 3 | 3 |
| 33 | 전원옥쇄하라 | 1816 | 101 | 85 | 16 | 0 | 0 | 3 | 3 |
| 34 | shzacx | 1244 | 100 | 79 | 21 | 0 | 0 | 3 | 3 |
| 35 | Roooouuu | 750 | 97 | 75 | 22 | 0 | 0 | 1 | 1 |
| 36 | gilgamesh5543@live | 985 | 95 | 85 | 10 | 0 | 0 | 2 | 2 |
| 37 | AlexTT-38@psn | 1713 | 93 | 77 | 16 | 0 | 0 | 3 | 2 |
| 38 | Nirens#1 | 1142 | 93 | 65 | 28 | 0 | 0 | 2 | 1 |
| 39 | TUk_T0kaPb | 919 | 93 | 59 | 34 | 0 | 0 | 1 | 1 |
| 40 | TinyGiant | 420 | 93 | 84 | 9 | 0 | 0 | 2 | 2 |
| 41 | Kwin271 | 1586 | 90 | 73 | 17 | 0 | 0 | 9 | 5 |
| 42 | p849630@psn | 837 | 89 | 78 | 11 | 0 | 0 | 3 | 3 |
| 43 | Monroe-XIII@psn | 1461 | 86 | 72 | 14 | 0 | 0 | 1 | 1 |
| 44 | WOLF_FROM_CIRCUS | 400 | 85 | 74 | 11 | 0 | 0 | 5 | 3 |
| 45 | MOWAS | 617 | 84 | 75 | 9 | 0 | 0 | 3 | 2 |
| 46 | 貝蒂小熊 | 664 | 84 | 75 | 9 | 0 | 0 | 2 | 2 |
| 47 | Verуdieπ | — | 83 | 66 | 17 | 0 | 0 | 6 | 5 |
| 48 | oldLeoriusMals | 1502 | 79 | 70 | 9 | 0 | 0 | 6 | 5 |
| 49 | FOSHIDATENG | 1834 | 78 | 67 | 11 | 0 | 0 | 3 | 2 |
| 50 | RCGL8621 | 1953 | 78 | 70 | 8 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.