| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | ionut_98 | 1477 | 23 | 18 | 5 | 0 | 0 | 1 | 1 |
| 177 | ppaxshn | — | 23 | 16 | 7 | 0 | 0 | 1 | 1 |
| 178 | 严杨世 | 1998 | 23 | 20 | 3 | 0 | 0 | 1 | 1 |
| 179 | 珈楽さんは今日何を食べましたか | 1705 | 23 | 20 | 3 | 0 | 0 | 3 | 1 |
| 180 | 趣味数学 | 1802 | 23 | 21 | 2 | 0 | 0 | 1 | 1 |
| 181 | -U45N-snAKestyle | 2261 | 22 | 16 | 6 | 0 | 0 | 2 | 2 |
| 182 | BoyaPageman12 | — | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 183 | Mramsterand | — | 22 | 21 | 1 | 0 | 0 | 1 | 1 |
| 184 | lifes_taker | 1589 | 22 | 17 | 5 | 0 | 0 | 1 | 1 |
| 185 | oDarkAura@psn | 1401 | 22 | 16 | 6 | 0 | 0 | 2 | 1 |
| 186 | IchorofCanaan@live | 1533 | 21 | 16 | 5 | 0 | 0 | 3 | 2 |
| 187 | King-E-73@psn | 1616 | 21 | 17 | 4 | 0 | 0 | 2 | 1 |
| 188 | LeMadjija | 1786 | 21 | 20 | 1 | 0 | 0 | 1 | 1 |
| 189 | NepobedimXXL | 1635 | 21 | 16 | 5 | 0 | 0 | 1 | 1 |
| 190 | 二次元bot | 1590 | 21 | 19 | 2 | 0 | 0 | 1 | 1 |
| 191 | 识宝天下第一可爱 | 400 | 21 | 21 | 0 | 0 | 0 | 2 | 1 |
| 192 | Aki_Gumo | — | 20 | 18 | 2 | 0 | 0 | 1 | 1 |
| 193 | McByandis | — | 20 | 18 | 2 | 0 | 0 | 2 | 1 |
| 194 | dmshustrii | 1373 | 20 | 15 | 5 | 0 | 0 | 2 | 2 |
| 195 | fengyaop | 1572 | 20 | 14 | 6 | 0 | 0 | 1 | 1 |
| 196 | kor1950 | 891 | 20 | 18 | 2 | 0 | 0 | 5 | 3 |
| 197 | sopiyandi98 | 1660 | 20 | 18 | 2 | 0 | 0 | 1 | 1 |
| 198 | BK208 | — | 19 | 17 | 2 | 0 | 0 | 2 | 1 |
| 199 | SgtThomas360 | 1131 | 19 | 12 | 7 | 0 | 0 | 1 | 1 |
| 200 | ThieKaduKill | — | 19 | 19 | 0 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.