| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1526 | little-solution1@psn | — | 19 | 10 | 9 | 0 | 0 | 1 | 1 |
| 1527 | lours#1 | 657 | 19 | 10 | 9 | 0 | 0 | 2 | 2 |
| 1528 | mode_zitrox | 987 | 19 | 16 | 3 | 0 | 0 | 2 | 2 |
| 1529 | monologos | 407 | 19 | 14 | 5 | 0 | 0 | 2 | 2 |
| 1530 | promegamax555 | 786 | 19 | 15 | 4 | 0 | 0 | 3 | 1 |
| 1531 | savva8931 | — | 19 | 17 | 2 | 0 | 0 | 2 | 1 |
| 1532 | spogemada@psn | 400 | 19 | 10 | 9 | 0 | 0 | 1 | 1 |
| 1533 | ЧижикМладший | 428 | 19 | 11 | 8 | 0 | 0 | 1 | 1 |
| 1534 | Arthi0815 | — | 20 | 12 | 8 | 0 | 0 | 2 | 1 |
| 1535 | Feuerzeug1234 | 1152 | 20 | 19 | 1 | 0 | 0 | 2 | 1 |
| 1536 | IIIDmitryAk47III | 1020 | 20 | 14 | 6 | 0 | 0 | 4 | 3 |
| 1537 | Jululus69@live | 805 | 20 | 13 | 7 | 0 | 0 | 1 | 1 |
| 1538 | Kavcol_PL | 1400 | 20 | 16 | 4 | 0 | 0 | 2 | 1 |
| 1539 | Kazuhira_IP | 411 | 20 | 13 | 7 | 0 | 0 | 1 | 1 |
| 1540 | Lvf88330@psn | 1014 | 20 | 15 | 5 | 0 | 0 | 2 | 2 |
| 1541 | Matous_CZ@psn | 1415 | 20 | 16 | 4 | 0 | 0 | 2 | 2 |
| 1542 | Muratov_EVG | — | 20 | 12 | 8 | 0 | 0 | 3 | 2 |
| 1543 | Rvpbucanero9@live | — | 20 | 6 | 14 | 0 | 0 | 4 | 3 |
| 1544 | Sepirion | 1232 | 20 | 12 | 8 | 0 | 0 | 3 | 3 |
| 1545 | Syndicate081@live | — | 20 | 11 | 9 | 0 | 0 | 6 | 2 |
| 1546 | TBproducts2K@live | 456 | 20 | 18 | 2 | 0 | 0 | 4 | 3 |
| 1547 | Wegendex | 632 | 20 | 13 | 7 | 0 | 0 | 2 | 2 |
| 1548 | Zeus20247620@live | — | 20 | 15 | 5 | 0 | 0 | 2 | 2 |
| 1549 | cheerful-dice2@psn | 1596 | 20 | 16 | 4 | 0 | 0 | 1 | 1 |
| 1550 | u55806312 | 435 | 20 | 13 | 7 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.