| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | OwlSorcerer@psn | — | 29 | 14 | 15 | 0 | 0 | 3 | 1 |
| 1627 | PastuxADA | 1183 | 29 | 17 | 12 | 0 | 0 | 5 | 4 |
| 1628 | Sashukich | 1844 | 29 | 15 | 14 | 0 | 0 | 2 | 2 |
| 1629 | Yurkaos | 901 | 29 | 12 | 17 | 0 | 0 | 2 | 2 |
| 1630 | ghnmateus12@psn | — | 29 | 19 | 10 | 0 | 0 | 1 | 1 |
| 1631 | hmzon_17@psn | 655 | 29 | 19 | 10 | 0 | 0 | 1 | 1 |
| 1632 | jansoldaat | 1331 | 29 | 18 | 11 | 0 | 0 | 2 | 1 |
| 1633 | olden-kame25@psn | 1086 | 29 | 20 | 9 | 0 | 0 | 4 | 2 |
| 1634 | pao0511 | 474 | 29 | 26 | 3 | 0 | 0 | 3 | 2 |
| 1635 | plampf5 | — | 29 | 23 | 6 | 0 | 0 | 2 | 1 |
| 1636 | theonlyvanguardh | 976 | 29 | 21 | 8 | 0 | 0 | 4 | 2 |
| 1637 | vnzin72 | 1024 | 29 | 18 | 11 | 0 | 0 | 2 | 2 |
| 1638 | xcbynhz6g3 | — | 29 | 22 | 7 | 0 | 0 | 1 | 1 |
| 1639 | 文秀 | 458 | 29 | 8 | 21 | 0 | 0 | 7 | 5 |
| 1640 | Amishreject225@live | 413 | 30 | 12 | 18 | 0 | 0 | 3 | 3 |
| 1641 | Artomdxq | 1531 | 30 | 25 | 5 | 0 | 0 | 4 | 3 |
| 1642 | Cybernetic_Legio | 1387 | 30 | 18 | 12 | 0 | 0 | 3 | 3 |
| 1643 | DenLabrin | 1818 | 30 | 20 | 10 | 0 | 0 | 2 | 2 |
| 1644 | DerSchwalbe | 1103 | 30 | 22 | 8 | 0 | 0 | 4 | 3 |
| 1645 | Gidale | 1536 | 30 | 21 | 9 | 0 | 0 | 3 | 3 |
| 1646 | Loxvshtanax22 | — | 30 | 18 | 12 | 0 | 0 | 5 | 2 |
| 1647 | Profimasterdildo | — | 30 | 16 | 14 | 0 | 0 | 3 | 3 |
| 1648 | Revy_95 | 1463 | 30 | 25 | 5 | 0 | 0 | 2 | 1 |
| 1649 | TOYOTAPLATZ | 681 | 30 | 19 | 11 | 0 | 0 | 2 | 2 |
| 1650 | antn78 | 1124 | 30 | 25 | 5 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.