| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1726 | AIDIGOT | 1139 | 39 | 29 | 10 | 0 | 0 | 5 | 5 |
| 1727 | MarcO_Polo | 701 | 39 | 31 | 8 | 0 | 0 | 4 | 3 |
| 1728 | RD1801@live | 442 | 39 | 30 | 9 | 0 | 0 | 5 | 3 |
| 1729 | SAS_Foxtrot@psn | 1367 | 39 | 26 | 13 | 0 | 0 | 1 | 1 |
| 1730 | W6FoxY | — | 39 | 20 | 19 | 0 | 0 | 6 | 3 |
| 1731 | ZeeGermanz1813@live | 409 | 39 | 31 | 8 | 0 | 0 | 3 | 2 |
| 1732 | _Mr_Tree_ | 1267 | 39 | 23 | 16 | 0 | 0 | 5 | 3 |
| 1733 | Bloody_panda420@psn | — | 40 | 27 | 13 | 0 | 0 | 6 | 3 |
| 1734 | CDMBugatti@live | 790 | 40 | 26 | 14 | 0 | 0 | 3 | 1 |
| 1735 | Overwatch202 | 1751 | 40 | 30 | 10 | 0 | 0 | 3 | 3 |
| 1736 | hideonopico | 1046 | 40 | 31 | 9 | 0 | 0 | 7 | 4 |
| 1737 | jasper_terlage | 1064 | 40 | 24 | 16 | 0 | 0 | 8 | 4 |
| 1738 | somkeat_dankomma | 1228 | 40 | 19 | 21 | 0 | 0 | 5 | 1 |
| 1739 | spanishsk3letons@psn | 1201 | 40 | 25 | 15 | 0 | 0 | 3 | 1 |
| 1740 | uliya_alkogolik | 907 | 40 | 30 | 10 | 0 | 0 | 5 | 3 |
| 1741 | Colonel_Bob_2@psn | 971 | 41 | 31 | 10 | 0 | 0 | 4 | 2 |
| 1742 | Jeriko01 | 572 | 41 | 29 | 12 | 0 | 0 | 3 | 3 |
| 1743 | Perepelohka93__ | 1084 | 41 | 30 | 11 | 0 | 0 | 6 | 4 |
| 1744 | SchmuelBenJu@live | — | 41 | 24 | 17 | 0 | 0 | 4 | 2 |
| 1745 | Tenni_Bear | 1250 | 41 | 24 | 17 | 0 | 0 | 3 | 2 |
| 1746 | Tragon7759@live | — | 41 | 23 | 18 | 0 | 0 | 4 | 1 |
| 1747 | amir_esmaieeli | 1021 | 41 | 23 | 18 | 0 | 0 | 5 | 2 |
| 1748 | locostaxx666 | 919 | 41 | 27 | 14 | 0 | 0 | 3 | 3 |
| 1749 | o327o@live | 1576 | 41 | 36 | 5 | 0 | 0 | 3 | 2 |
| 1750 | pantelisgia | 486 | 41 | 27 | 14 | 0 | 0 | 8 | 4 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.