| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1751 | smanred | 813 | 41 | 17 | 24 | 0 | 0 | 7 | 4 |
| 1752 | BigOunce6 | — | 42 | 25 | 17 | 0 | 0 | 5 | 3 |
| 1753 | CalDawwg1996@live | 1398 | 42 | 36 | 6 | 0 | 0 | 9 | 5 |
| 1754 | OrckBR | 400 | 42 | 34 | 8 | 0 | 0 | 3 | 2 |
| 1755 | Sentinel4Hire | 1381 | 42 | 16 | 26 | 0 | 0 | 2 | 1 |
| 1756 | UtileTitan94020@live | — | 42 | 28 | 14 | 0 | 0 | 1 | 1 |
| 1757 | actionjawa | 1563 | 42 | 27 | 15 | 0 | 0 | 4 | 2 |
| 1758 | duckie_de_eerste@psn | 400 | 42 | 32 | 10 | 0 | 0 | 3 | 2 |
| 1759 | iv_kupriianov | 955 | 42 | 25 | 17 | 0 | 0 | 4 | 2 |
| 1760 | jannemaybe | 1195 | 42 | 26 | 16 | 0 | 0 | 4 | 3 |
| 1761 | malekbarakat26@psn | 400 | 42 | 30 | 12 | 0 | 0 | 13 | 8 |
| 1762 | saradaoisii | 400 | 42 | 32 | 10 | 0 | 0 | 5 | 4 |
| 1763 | Салфетка5#1 | 1568 | 42 | 37 | 5 | 0 | 0 | 4 | 2 |
| 1764 | бобик1#1 | 483 | 42 | 29 | 13 | 0 | 0 | 3 | 1 |
| 1765 | ElRoberT_Crack | 452 | 43 | 23 | 20 | 0 | 0 | 4 | 2 |
| 1766 | GeneralHooker | 674 | 43 | 31 | 12 | 0 | 0 | 5 | 5 |
| 1767 | Kile | — | 43 | 26 | 17 | 0 | 0 | 3 | 1 |
| 1768 | Laaajosh | 772 | 43 | 12 | 31 | 0 | 0 | 5 | 3 |
| 1769 | Le0dc | 811 | 43 | 25 | 18 | 0 | 0 | 6 | 4 |
| 1770 | Speedoff3082@live | 646 | 43 | 35 | 8 | 0 | 0 | 3 | 3 |
| 1771 | TheWordWord | 1873 | 43 | 31 | 12 | 0 | 0 | 2 | 2 |
| 1772 | baptiste5177 | 695 | 43 | 38 | 5 | 0 | 0 | 1 | 1 |
| 1773 | tusuelo | 412 | 43 | 27 | 16 | 0 | 0 | 6 | 6 |
| 1774 | Туземец#2 | — | 43 | 17 | 26 | 0 | 0 | 5 | 2 |
| 1775 | AdmiralDugong | 752 | 44 | 40 | 4 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.