| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | amir_esmaieeli | 1021 | 41 | 23 | 18 | 0 | 0 | 5 | 2 |
| 377 | locostaxx666 | 893 | 41 | 27 | 14 | 0 | 0 | 3 | 3 |
| 378 | o327o@live | 1576 | 41 | 36 | 5 | 0 | 0 | 3 | 2 |
| 379 | pantelisgia | 422 | 41 | 27 | 14 | 0 | 0 | 8 | 4 |
| 380 | smanred | 813 | 41 | 17 | 24 | 0 | 0 | 7 | 4 |
| 381 | -Xccurate- | — | 40 | 31 | 9 | 0 | 0 | 2 | 2 |
| 382 | Bloody_panda420@psn | — | 40 | 27 | 13 | 0 | 0 | 6 | 3 |
| 383 | CDMBugatti@live | 790 | 40 | 26 | 14 | 0 | 0 | 3 | 1 |
| 384 | Overwatch202 | 1719 | 40 | 30 | 10 | 0 | 0 | 3 | 3 |
| 385 | giabaohs | 1435 | 40 | 24 | 16 | 0 | 0 | 2 | 2 |
| 386 | hideonopico | 1046 | 40 | 31 | 9 | 0 | 0 | 7 | 4 |
| 387 | jasper_terlage | 1064 | 40 | 24 | 16 | 0 | 0 | 8 | 4 |
| 388 | spanishsk3letons@psn | 1201 | 40 | 25 | 15 | 0 | 0 | 3 | 1 |
| 389 | uliya_alkogolik | 907 | 40 | 30 | 10 | 0 | 0 | 5 | 3 |
| 390 | 梦缠绕的时候_ | 1707 | 40 | 21 | 19 | 0 | 0 | 7 | 6 |
| 391 | AIDIGOT | 1139 | 39 | 29 | 10 | 0 | 0 | 5 | 5 |
| 392 | DCDangerBrooks@live | 666 | 39 | 14 | 25 | 0 | 0 | 5 | 4 |
| 393 | MarcO_Polo | 702 | 39 | 31 | 8 | 0 | 0 | 4 | 3 |
| 394 | NumbskuII | 1188 | 39 | 32 | 7 | 0 | 0 | 5 | 4 |
| 395 | RD1801@live | 442 | 39 | 30 | 9 | 0 | 0 | 5 | 3 |
| 396 | SAS_Foxtrot@psn | 1367 | 39 | 26 | 13 | 0 | 0 | 1 | 1 |
| 397 | W6FoxY | — | 39 | 20 | 19 | 0 | 0 | 6 | 3 |
| 398 | ZeeGermanz1813@live | 400 | 39 | 31 | 8 | 0 | 0 | 3 | 2 |
| 399 | _Mr_Tree_ | 1267 | 39 | 23 | 16 | 0 | 0 | 5 | 3 |
| 400 | aigrefin | 1836 | 39 | 24 | 15 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.