| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | Yu0ngTort@live | — | 34 | 25 | 9 | 0 | 0 | 1 | 1 |
| 502 | astonec1 | — | 34 | 27 | 7 | 0 | 0 | 2 | 1 |
| 503 | azazozz | 1073 | 34 | 24 | 10 | 0 | 0 | 3 | 2 |
| 504 | bartolo_11111 | — | 34 | 26 | 8 | 0 | 0 | 4 | 3 |
| 505 | cool18story | 993 | 34 | 19 | 15 | 0 | 0 | 3 | 2 |
| 506 | davide_crico04 | 1440 | 34 | 30 | 4 | 0 | 0 | 2 | 1 |
| 507 | molano1995 | 1567 | 34 | 18 | 16 | 0 | 0 | 5 | 3 |
| 508 | sopademacaco#1 | — | 34 | 19 | 15 | 0 | 0 | 7 | 4 |
| 509 | BlackBird368385@live | — | 33 | 15 | 18 | 0 | 0 | 1 | 1 |
| 510 | CeritfiedMoron12 | 815 | 33 | 19 | 14 | 0 | 0 | 4 | 2 |
| 511 | Cpt_Kaffe | — | 33 | 19 | 14 | 0 | 0 | 1 | 1 |
| 512 | Devioustaco42@psn | — | 33 | 18 | 15 | 0 | 0 | 5 | 4 |
| 513 | FullSpartand | 1327 | 33 | 25 | 8 | 0 | 0 | 3 | 3 |
| 514 | Mirr#3 | 664 | 33 | 18 | 15 | 0 | 0 | 4 | 2 |
| 515 | Sinkostash5 | — | 33 | 17 | 16 | 0 | 0 | 5 | 3 |
| 516 | TaHkNcT_MON | — | 33 | 24 | 9 | 0 | 0 | 2 | 2 |
| 517 | TheUnluckyDuck | 1180 | 33 | 26 | 7 | 0 | 0 | 2 | 2 |
| 518 | dinghao111 | 1349 | 33 | 18 | 15 | 0 | 0 | 3 | 3 |
| 519 | filidusen | 1510 | 33 | 22 | 11 | 0 | 0 | 4 | 3 |
| 520 | regnant_shadow83@psn | 535 | 33 | 24 | 9 | 0 | 0 | 6 | 3 |
| 521 | rohoska12#1 | 452 | 33 | 18 | 15 | 0 | 0 | 3 | 2 |
| 522 | ГоловачЛена#12 | 1177 | 33 | 14 | 19 | 0 | 0 | 4 | 3 |
| 523 | Пельмень23 | 1742 | 33 | 24 | 9 | 0 | 0 | 2 | 2 |
| 524 | Alexander_096 | — | 32 | 13 | 19 | 0 | 0 | 6 | 4 |
| 525 | Hester8803@live | 409 | 32 | 23 | 9 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.