| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 526 | Alexander_096 | — | 32 | 13 | 19 | 0 | 0 | 6 | 4 |
| 527 | Hester8803@live | 409 | 32 | 23 | 9 | 0 | 0 | 4 | 3 |
| 528 | IGRECHKAI | 1080 | 32 | 21 | 11 | 0 | 0 | 6 | 5 |
| 529 | Wapsbeer | — | 32 | 19 | 13 | 0 | 0 | 3 | 3 |
| 530 | WonFungi@live | 1480 | 32 | 17 | 15 | 0 | 0 | 2 | 1 |
| 531 | XoNeKsik | 400 | 32 | 23 | 9 | 0 | 0 | 5 | 4 |
| 532 | Xozter | 1380 | 32 | 15 | 17 | 0 | 0 | 2 | 1 |
| 533 | al_grach_aleksey | — | 32 | 23 | 9 | 0 | 0 | 3 | 2 |
| 534 | andrey_volkov201 | — | 32 | 23 | 9 | 0 | 0 | 3 | 1 |
| 535 | epicZACK236 | 414 | 32 | 18 | 14 | 0 | 0 | 7 | 4 |
| 536 | grandj9786@psn | 481 | 32 | 21 | 11 | 0 | 0 | 4 | 2 |
| 537 | millhorse69@live | 1817 | 32 | 20 | 12 | 0 | 0 | 1 | 1 |
| 538 | nasty_pressure34@psn | 1344 | 32 | 17 | 15 | 0 | 0 | 7 | 6 |
| 539 | powerlifter1 | 400 | 32 | 27 | 5 | 0 | 0 | 6 | 6 |
| 540 | sigure002 | — | 32 | 24 | 8 | 0 | 0 | 5 | 2 |
| 541 | timeless_nobody9@psn | 1245 | 32 | 10 | 22 | 0 | 0 | 1 | 1 |
| 542 | x_Dionysus_x | 1666 | 32 | 28 | 4 | 0 | 0 | 3 | 3 |
| 543 | Akuma_#3 | — | 31 | 19 | 12 | 0 | 0 | 3 | 3 |
| 544 | FOKYS2002 | — | 31 | 19 | 12 | 0 | 0 | 2 | 1 |
| 545 | IndyAP26 | — | 31 | 22 | 9 | 0 | 0 | 3 | 1 |
| 546 | True72Dude | 1611 | 31 | 22 | 9 | 0 | 0 | 5 | 2 |
| 547 | Weed_4775@psn | 535 | 31 | 19 | 12 | 0 | 0 | 2 | 2 |
| 548 | greyeggsandspam | — | 31 | 18 | 13 | 0 | 0 | 1 | 1 |
| 549 | ietk1970 | 792 | 31 | 12 | 19 | 0 | 0 | 1 | 1 |
| 550 | letuschev2015 | 1799 | 31 | 16 | 15 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.