| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | 包火 | — | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 1652 | 王小桃对策委员会 | 1592 | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 1653 | Ackerman#45 | 1536 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1654 | Admiral_Hermelin | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1655 | AdolfZiggler | 1549 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1656 | Bazijoe05 | 400 | 3 | 1 | 2 | 0 | 0 | 2 | 2 |
| 1657 | BergWild51204 | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1658 | BizareCabage | 1152 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1659 | BlackDragonDave@psn | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1660 | Capitan5044456@live | 751 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1661 | ChiPetrovich | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1662 | Cogeawelas22@live | 866 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1663 | Da_Psycho_Grunt@psn | 1004 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1664 | Davide560 | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1665 | DecoyDevil9917@live | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1666 | DenVaren | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1667 | Dominator_V_Pope | 400 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1668 | Dunluce | 943 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1669 | Enjagod@psn | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1670 | Ent#3 | — | 3 | 2 | 1 | 0 | 0 | 2 | 1 |
| 1671 | Erema1981 | 400 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1672 | Fimozik5964@live | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1673 | Gabriel327 | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1674 | HDHGAFDG | 400 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1675 | Hokusai__1945 | 1599 | 3 | 1 | 2 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.