| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | IvanBias25@live | 525 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1677 | JOON412 | 1245 | 3 | 2 | 1 | 0 | 0 | 3 | 3 |
| 1678 | JustinEverything | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1679 | KA121221@psn | — | 3 | 2 | 1 | 0 | 0 | 2 | 1 |
| 1680 | Kabannc | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1681 | Lavash_jpeg | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1682 | M60_Tank_Lover | 1442 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1683 | MATPLAYER1020 | 400 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1684 | MMOREL | 1354 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1685 | MOPnEX_55_ya_DIV | — | 3 | 2 | 1 | 0 | 0 | 2 | 1 |
| 1686 | MajorAnthrax | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1687 | Maperfish | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1688 | Medvedinaa | — | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1689 | MisterLemons865@live | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1690 | MooSeeker | 400 | 3 | 0 | 3 | 0 | 0 | 2 | 2 |
| 1691 | NachoOption9223@live | 400 | 3 | 2 | 1 | 0 | 0 | 1 | 1 |
| 1692 | Nagato#1 | — | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1693 | Neputövytankist | — | 3 | 2 | 1 | 0 | 0 | 2 | 1 |
| 1694 | Nikita20154811@live | 400 | 3 | 3 | 0 | 0 | 0 | 2 | 2 |
| 1695 | Nordyk#1 | 1898 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 1696 | Papuno9087@live | — | 3 | 1 | 2 | 0 | 0 | 2 | 1 |
| 1697 | PhotograF | 840 | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 1698 | Satoshi#8 | 1025 | 3 | 1 | 2 | 0 | 0 | 2 | 2 |
| 1699 | Schroedinger00 | 1335 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 1700 | Schutzv | 1185 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.