| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1776 | SuperJpMega | 1594 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1777 | Sydney_peace | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1778 | TRexWolf1076@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1779 | TackyWalls19@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1780 | TigerPani (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1781 | Tigron#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1782 | VAcILiU | 908 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1783 | VanHell123044 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1784 | Viper4-9 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1785 | Viper_r#1 | 822 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1786 | WüstenfuchsX | 1377 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1787 | Xmez#1 | 1027 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1788 | Zetaeuz | 1326 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1789 | _R_A_D_#1 | 1170 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1790 | _sas_torgahih | 1582 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1791 | _Пупочек_ | 1027 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1792 | andr_641 | 516 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1793 | apivosha | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1794 | bro29n | 1011 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1795 | cauca85 | 969 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1796 | chipik-86 | 727 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1797 | comradeRostov | 403 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1798 | cooper5252 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1799 | crazygerbil6571@live | 1029 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1800 | crumbly_senna99@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.