| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2051 | sasha_adamov_198 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2052 | sashaadn8903#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2053 | sniper662008 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2054 | sooforest | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2055 | spumy-rounders9@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2056 | stimevana | 409 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2057 | sukhonosov1970 | 439 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2058 | superdroid109 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2059 | tiger131_sniper | 1226 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2060 | tingus-pingus14@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2061 | tobias_disl | 870 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2062 | vasco82 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2063 | viizzziir@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2064 | vladimirolivet@psn | 481 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2065 | wangdachengcheng | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2066 | wennsklescht | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2067 | weteran0001 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2068 | winXP#1 | 1428 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2069 | worn_coal7@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2070 | zakak_YT@psn | 916 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2071 | Балу#2 | 1220 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2072 | ЖораНедышащий | 431 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2073 | ЗИГОЗАВР#2 | 1103 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2074 | МАЙОУЙОУНЕЗ | 972 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2075 | Противогазмужчи | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.