| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6101 | MRA148411@live | 416 | 11 | 8 | 3 | 0 | 0 | 2 | 2 |
| 6102 | MaKzA | 981 | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 6103 | Malthehamselv12@psn | — | 11 | 9 | 2 | 0 | 0 | 2 | 1 |
| 6104 | Martin#281 | 400 | 11 | 9 | 2 | 0 | 0 | 3 | 3 |
| 6105 | Mathiii777@psn | — | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 6106 | Midnight16694@live | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 6107 | Morder_Feter | — | 11 | 9 | 2 | 0 | 0 | 2 | 1 |
| 6108 | MrPenguin7199@live | 1348 | 11 | 8 | 3 | 0 | 0 | 2 | 2 |
| 6109 | Mr_Alex#10 | — | 11 | 5 | 6 | 0 | 0 | 1 | 1 |
| 6110 | Munn_sters@psn | — | 11 | 8 | 3 | 0 | 0 | 2 | 1 |
| 6111 | Nacho_max2021@psn | — | 11 | 11 | 0 | 0 | 0 | 2 | 2 |
| 6112 | Ne11o#1 | — | 11 | 8 | 3 | 0 | 0 | 1 | 1 |
| 6113 | OGURKA#1 | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 6114 | OverExtrem | — | 11 | 9 | 2 | 0 | 0 | 1 | 1 |
| 6115 | POVAD95 | 648 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 6116 | PauloRocha2534@live | 400 | 11 | 8 | 3 | 0 | 0 | 2 | 2 |
| 6117 | Phsohma1@psn | 400 | 11 | 5 | 6 | 0 | 0 | 1 | 1 |
| 6118 | Poobumfarthead@psn | 400 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 6119 | Potablov | 1035 | 11 | 5 | 6 | 0 | 0 | 3 | 2 |
| 6120 | Primetec | 1283 | 11 | 4 | 7 | 0 | 0 | 3 | 1 |
| 6121 | PrincesoJEAN@live | — | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 6122 | PrisonMike#33 | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 6123 | Qiiq | 411 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 6124 | RAZORORO | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 6125 | RReactJSX | 400 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.