| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6176 | MashTown4740@live | — | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 6177 | MedvedPanzer29 | 400 | 12 | 7 | 5 | 0 | 0 | 2 | 2 |
| 6178 | MegaMirowna | — | 12 | 12 | 0 | 0 | 0 | 3 | 2 |
| 6179 | Meozzino@psn | 686 | 12 | 11 | 1 | 0 | 0 | 3 | 2 |
| 6180 | Mertwawes | — | 12 | 9 | 3 | 0 | 0 | 3 | 2 |
| 6181 | Mishami6934@live | — | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 6182 | Nah_I_dwin_ | — | 12 | 9 | 3 | 0 | 0 | 2 | 2 |
| 6183 | Neonix9179@live | — | 12 | 0 | 2 | 0 | 0 | 3 | 2 |
| 6184 | OFFICER--BUCKY@psn | 400 | 12 | 6 | 6 | 0 | 0 | 1 | 1 |
| 6185 | OIOuJIuH73RU@live | — | 12 | 10 | 2 | 0 | 0 | 2 | 2 |
| 6186 | OperativeTick41@live | — | 12 | 9 | 3 | 0 | 0 | 1 | 1 |
| 6187 | Perky1459@live | — | 12 | 6 | 6 | 0 | 0 | 2 | 1 |
| 6188 | R3K0N4Y | 874 | 12 | 10 | 2 | 0 | 0 | 2 | 1 |
| 6189 | Rambo_Chillz | — | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 6190 | Reaper974777@live | — | 12 | 11 | 1 | 0 | 0 | 2 | 2 |
| 6191 | SCobraTS@live | — | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 6192 | Sallukka | — | 12 | 12 | 0 | 0 | 0 | 5 | 4 |
| 6193 | Schandmaul#1 | — | 12 | 5 | 7 | 0 | 0 | 1 | 1 |
| 6194 | ScouseSlong@live | — | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 6195 | SergejHoma79@live | — | 12 | 7 | 2 | 0 | 0 | 3 | 3 |
| 6196 | Seymen_gta5@psn | — | 12 | 12 | 0 | 0 | 0 | 3 | 2 |
| 6197 | SkippyJoe | 1498 | 12 | 7 | 4 | 0 | 0 | 3 | 3 |
| 6198 | SmearierCorn09@live | — | 12 | 8 | 4 | 0 | 0 | 2 | 2 |
| 6199 | SmokeyLighting00 | — | 12 | 11 | 1 | 0 | 0 | 1 | 1 |
| 6200 | SpanTiger2948@live | — | 12 | 9 | 3 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.