| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6451 | MIC6_8 | 400 | 46 | 41 | 5 | 0 | 0 | 3 | 2 |
| 6452 | NoahL#1 | — | 46 | 43 | 3 | 0 | 0 | 2 | 1 |
| 6453 | PutOut | 502 | 46 | 32 | 14 | 0 | 0 | 4 | 2 |
| 6454 | RedOdin | 492 | 46 | 41 | 5 | 0 | 0 | 3 | 2 |
| 6455 | SauronPlayer#1 | — | 46 | 34 | 12 | 0 | 0 | 4 | 2 |
| 6456 | Willkill4854@live | 494 | 46 | 36 | 10 | 0 | 0 | 6 | 3 |
| 6457 | bryantsilver | — | 46 | 27 | 19 | 0 | 0 | 1 | 1 |
| 6458 | kurasyu5@psn | 400 | 46 | 42 | 4 | 0 | 0 | 1 | 1 |
| 6459 | naval-spire30@psn | 400 | 46 | 34 | 12 | 0 | 0 | 3 | 2 |
| 6460 | rokers334 | — | 46 | 40 | 6 | 0 | 0 | 4 | 4 |
| 6461 | waldera19@psn | 401 | 46 | 37 | 9 | 0 | 0 | 2 | 1 |
| 6462 | zagu0826@psn | — | 46 | 32 | 14 | 0 | 0 | 2 | 2 |
| 6463 | АРБУЗИК#14 | 1969 | 46 | 41 | 5 | 0 | 0 | 7 | 5 |
| 6464 | Dotore61CAS@psn | 400 | 47 | 34 | 13 | 0 | 0 | 5 | 5 |
| 6465 | KIJHUF | — | 47 | 40 | 7 | 0 | 0 | 1 | 1 |
| 6466 | Pudimvuador1816@live | 922 | 47 | 36 | 11 | 0 | 0 | 3 | 3 |
| 6467 | WT_RALLY_WT | — | 47 | 37 | 10 | 0 | 0 | 1 | 1 |
| 6468 | devilfong93180@psn | — | 47 | 33 | 14 | 0 | 0 | 4 | 4 |
| 6469 | niszcziel | 1527 | 47 | 39 | 8 | 0 | 0 | 3 | 1 |
| 6470 | toxirobotJT | — | 47 | 43 | 4 | 0 | 0 | 4 | 2 |
| 6471 | vot_e | 767 | 47 | 44 | 3 | 0 | 0 | 10 | 9 |
| 6472 | Chesse23 | — | 48 | 41 | 7 | 0 | 0 | 6 | 3 |
| 6473 | FAMECOMMAND3R@live | 659 | 48 | 32 | 16 | 0 | 0 | 5 | 4 |
| 6474 | Gergiy1 | 523 | 48 | 44 | 4 | 0 | 0 | 5 | 4 |
| 6475 | Room41692 (AI) | — | 48 | 39 | 9 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.