| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6576 | adept-twin2@psn | — | 35 | 28 | 7 | 0 | 0 | 3 | 2 |
| 6577 | bomberman2010010 | — | 35 | 17 | 18 | 0 | 0 | 7 | 3 |
| 6578 | dooody | 1086 | 35 | 29 | 6 | 0 | 0 | 3 | 3 |
| 6579 | elvenwing3 | 936 | 35 | 25 | 10 | 0 | 0 | 7 | 4 |
| 6580 | shmen155 | 430 | 35 | 28 | 7 | 0 | 0 | 3 | 2 |
| 6581 | vvltna@psn | — | 35 | 25 | 10 | 0 | 0 | 3 | 2 |
| 6582 | zsinazsina12 | 405 | 35 | 32 | 3 | 0 | 0 | 6 | 5 |
| 6583 | пивной_бочёнокк | — | 35 | 30 | 5 | 0 | 0 | 3 | 1 |
| 6584 | сукуна#3 | — | 35 | 33 | 2 | 0 | 0 | 13 | 7 |
| 6585 | 一炮打碎納粹魂長官我是蘇聯人 | — | 35 | 30 | 5 | 0 | 0 | 3 | 3 |
| 6586 | A4043787@live | 492 | 36 | 30 | 6 | 0 | 0 | 7 | 4 |
| 6587 | Breadbird7541@live | 406 | 36 | 27 | 9 | 0 | 0 | 1 | 1 |
| 6588 | DeduzZz | — | 36 | 32 | 4 | 0 | 0 | 1 | 1 |
| 6589 | GMDNimdok | — | 36 | 15 | 21 | 0 | 0 | 9 | 4 |
| 6590 | Griswold9094@psn | 803 | 36 | 30 | 6 | 0 | 0 | 4 | 2 |
| 6591 | Honda_shiknabirb | 1279 | 36 | 16 | 20 | 0 | 0 | 5 | 5 |
| 6592 | IOVOT | 1287 | 36 | 26 | 10 | 0 | 0 | 1 | 1 |
| 6593 | KadenBozzTTV@live | — | 36 | 16 | 20 | 0 | 0 | 3 | 1 |
| 6594 | KesslerIrish | — | 36 | 36 | 0 | 0 | 0 | 3 | 3 |
| 6595 | Mamaloreano_19@psn | — | 36 | 34 | 2 | 0 | 0 | 6 | 2 |
| 6596 | ManoKing1945@psn | 400 | 36 | 33 | 3 | 0 | 0 | 4 | 2 |
| 6597 | Morales02 | 572 | 36 | 31 | 5 | 0 | 0 | 4 | 3 |
| 6598 | NyxenaEnlisted | — | 36 | 13 | 23 | 0 | 0 | 2 | 2 |
| 6599 | Shaggy_570@psn | — | 36 | 11 | 10 | 0 | 0 | 2 | 2 |
| 6600 | Siraque_exe | 747 | 36 | 35 | 1 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.