| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6676 | kou1101 | — | 39 | 28 | 11 | 0 | 0 | 4 | 1 |
| 6677 | rich_yura@psn | 547 | 39 | 31 | 8 | 0 | 0 | 5 | 4 |
| 6678 | woliniak_hociak | — | 39 | 28 | 11 | 0 | 0 | 6 | 4 |
| 6679 | Чувакк | — | 39 | 35 | 4 | 0 | 0 | 4 | 1 |
| 6680 | CICLOP_RU | 684 | 40 | 40 | 0 | 0 | 0 | 9 | 8 |
| 6681 | CMDKnecht | 919 | 40 | 35 | 5 | 0 | 0 | 2 | 1 |
| 6682 | PyhtonRon | — | 40 | 31 | 9 | 0 | 0 | 1 | 1 |
| 6683 | adepte-datable9@psn | 400 | 40 | 40 | 0 | 0 | 0 | 8 | 4 |
| 6684 | guillermoalag772@psn | — | 40 | 40 | 0 | 0 | 0 | 2 | 2 |
| 6685 | hachi9jyu@psn | 403 | 40 | 31 | 9 | 0 | 0 | 5 | 3 |
| 6686 | jxky122@psn | — | 40 | 35 | 5 | 0 | 0 | 2 | 1 |
| 6687 | kirillwolf85 | 911 | 40 | 26 | 14 | 0 | 0 | 6 | 4 |
| 6688 | liam1166 | 1171 | 40 | 40 | 0 | 0 | 0 | 5 | 3 |
| 6689 | polyhinmaksim | 1191 | 40 | 28 | 12 | 0 | 0 | 5 | 3 |
| 6690 | stefanfundk | 854 | 40 | 35 | 5 | 0 | 0 | 3 | 3 |
| 6691 | 39-кгбомба | 400 | 41 | 32 | 9 | 0 | 0 | 9 | 7 |
| 6692 | ARBOOKS12_@psn | 1576 | 41 | 39 | 2 | 0 | 0 | 1 | 1 |
| 6693 | Dimond_S | 628 | 41 | 29 | 12 | 0 | 0 | 3 | 3 |
| 6694 | Futbolero5943@live | 400 | 41 | 36 | 5 | 0 | 0 | 2 | 2 |
| 6695 | Kondratevs | 404 | 41 | 35 | 6 | 0 | 0 | 1 | 1 |
| 6696 | Nawasany | 1210 | 41 | 38 | 3 | 0 | 0 | 6 | 4 |
| 6697 | ProfzrDiamond@psn | 400 | 41 | 29 | 12 | 0 | 0 | 6 | 4 |
| 6698 | Serkaline | 796 | 41 | 34 | 7 | 0 | 0 | 4 | 3 |
| 6699 | Slimjm911@live | 892 | 41 | 27 | 14 | 0 | 0 | 4 | 1 |
| 6700 | crumbly_senna99@psn | — | 41 | 35 | 6 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.