| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 6751 | boboaidenB1313@psn | 663 | 37 | 24 | 13 | 0 | 0 | 8 | 5 |
| 6752 | bossin384 | — | 37 | 23 | 14 | 0 | 0 | 3 | 1 |
| 6753 | eduard1973#1 | 400 | 37 | 37 | 0 | 0 | 0 | 6 | 3 |
| 6754 | elchicharron841@live | 753 | 37 | 32 | 5 | 0 | 0 | 6 | 3 |
| 6755 | emil28072 | 1248 | 37 | 29 | 8 | 0 | 0 | 7 | 3 |
| 6756 | frank797#1 | — | 37 | 37 | 0 | 0 | 0 | 1 | 1 |
| 6757 | hsaynmazloum | 428 | 37 | 30 | 7 | 0 | 0 | 4 | 3 |
| 6758 | iTz_ShAwn | 912 | 37 | 33 | 4 | 0 | 0 | 4 | 2 |
| 6759 | icenukes | 1235 | 37 | 23 | 14 | 0 | 0 | 7 | 3 |
| 6760 | jazzman-dog@psn | 401 | 37 | 28 | 9 | 0 | 0 | 4 | 3 |
| 6761 | khanhahri1234 | 448 | 37 | 29 | 8 | 0 | 0 | 11 | 7 |
| 6762 | sunny27011 | 400 | 37 | 32 | 5 | 0 | 0 | 8 | 6 |
| 6763 | zsinazsina12 | 405 | 37 | 34 | 3 | 0 | 0 | 7 | 6 |
| 6764 | олегмонгол#10 | 797 | 37 | 27 | 10 | 0 | 0 | 5 | 5 |
| 6765 | HeinFleut | 588 | 38 | 34 | 4 | 0 | 0 | 3 | 3 |
| 6766 | Karvamaha | 1153 | 38 | 21 | 3 | 0 | 0 | 2 | 2 |
| 6767 | Player9yuqe | 1631 | 38 | 30 | 8 | 0 | 0 | 5 | 4 |
| 6768 | SilencePandaTH | 863 | 38 | 32 | 6 | 0 | 0 | 1 | 1 |
| 6769 | Starik750 | 901 | 38 | 32 | 6 | 0 | 0 | 9 | 9 |
| 6770 | SwankyBee86@live | 400 | 38 | 28 | 10 | 0 | 0 | 6 | 6 |
| 6771 | apparent-vet2@psn | — | 38 | 27 | 11 | 0 | 0 | 2 | 1 |
| 6772 | bleks#1 | 404 | 38 | 32 | 6 | 0 | 0 | 8 | 6 |
| 6773 | hot_god | — | 38 | 29 | 9 | 0 | 0 | 5 | 3 |
| 6774 | zakat876 | 724 | 38 | 38 | 0 | 0 | 0 | 7 | 5 |
| 6775 | Бабаевский | 400 | 38 | 32 | 6 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.