| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7101 | Nicolins666@psn | 400 | 29 | 21 | 8 | 0 | 0 | 1 | 1 |
| 7102 | OGgump69@psn | 747 | 29 | 28 | 1 | 0 | 0 | 2 | 2 |
| 7103 | STRIPEDsweatr24@live | 400 | 29 | 25 | 4 | 0 | 0 | 5 | 3 |
| 7104 | SkaldRune@psn | 836 | 29 | 19 | 10 | 0 | 0 | 3 | 2 |
| 7105 | Tagdasa | — | 29 | 24 | 5 | 0 | 0 | 3 | 3 |
| 7106 | ViewierAcorn384@live | — | 29 | 26 | 3 | 0 | 0 | 4 | 2 |
| 7107 | ___TW___BloodyCr | — | 29 | 23 | 6 | 0 | 0 | 1 | 1 |
| 7108 | beara11ack | — | 29 | 25 | 4 | 0 | 0 | 3 | 2 |
| 7109 | canoa_ciumenta3@psn | 400 | 29 | 3 | 1 | 0 | 0 | 3 | 2 |
| 7110 | haiau1679 | — | 29 | 22 | 7 | 0 | 0 | 3 | 1 |
| 7111 | hiroki_169_aisu | — | 29 | 21 | 8 | 0 | 0 | 3 | 2 |
| 7112 | leoraymond971 | 400 | 29 | 21 | 8 | 0 | 0 | 3 | 2 |
| 7113 | loki112997 | — | 29 | 25 | 4 | 0 | 0 | 2 | 1 |
| 7114 | lucasomaior1985@live | — | 29 | 23 | 6 | 0 | 0 | 2 | 1 |
| 7115 | qwencyt1 | — | 29 | 26 | 3 | 0 | 0 | 6 | 4 |
| 7116 | szymonsokol79 | 890 | 29 | 26 | 3 | 0 | 0 | 4 | 2 |
| 7117 | vash#6 | — | 29 | 24 | 5 | 0 | 0 | 2 | 2 |
| 7118 | wili2013 | 400 | 29 | 26 | 3 | 0 | 0 | 4 | 4 |
| 7119 | yeremiagabriel16#1 | — | 29 | 12 | 17 | 0 | 0 | 1 | 1 |
| 7120 | ОБНАЛТЮМЕНЬ | 1130 | 29 | 26 | 3 | 0 | 0 | 5 | 5 |
| 7121 | Чупик#5 | 902 | 29 | 20 | 7 | 0 | 0 | 6 | 6 |
| 7122 | AlltheRange | 400 | 30 | 25 | 5 | 0 | 0 | 6 | 5 |
| 7123 | CAHEK_23@psn | — | 30 | 30 | 0 | 0 | 0 | 2 | 1 |
| 7124 | Comolokko#4 | 1697 | 30 | 24 | 6 | 0 | 0 | 2 | 2 |
| 7125 | CrAzYOrIgIn | 1187 | 30 | 20 | 10 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.