| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 7126 | FREE420G@live | 400 | 30 | 21 | 9 | 0 | 0 | 1 | 1 |
| 7127 | JUN80783 | — | 30 | 22 | 8 | 0 | 0 | 4 | 4 |
| 7128 | Jivotnoe72005 | — | 30 | 26 | 4 | 0 | 0 | 2 | 1 |
| 7129 | JohanesMatheus@live | 1088 | 30 | 22 | 8 | 0 | 0 | 2 | 2 |
| 7130 | Legavetaxx | — | 30 | 24 | 6 | 0 | 0 | 5 | 3 |
| 7131 | MADcourier | 444 | 30 | 24 | 6 | 0 | 0 | 5 | 3 |
| 7132 | Mr_Errrllll710@psn | 1220 | 30 | 24 | 5 | 0 | 0 | 6 | 4 |
| 7133 | NEWT3236@live | — | 30 | 27 | 3 | 0 | 0 | 2 | 1 |
| 7134 | NicoK8928@live | — | 30 | 18 | 12 | 0 | 0 | 4 | 3 |
| 7135 | NightManager | 434 | 30 | 24 | 6 | 0 | 0 | 2 | 2 |
| 7136 | NikoDdk@psn | 416 | 30 | 24 | 6 | 0 | 0 | 2 | 1 |
| 7137 | ObviosFive20@psn | — | 30 | 18 | 12 | 0 | 0 | 3 | 3 |
| 7138 | S1rota#106 | 618 | 30 | 30 | 0 | 0 | 0 | 3 | 2 |
| 7139 | Skullcandy97164@live | — | 30 | 25 | 5 | 0 | 0 | 1 | 1 |
| 7140 | Stummigiefel | 1563 | 30 | 26 | 4 | 0 | 0 | 6 | 6 |
| 7141 | TurqoiseLamb717@live | — | 30 | 20 | 10 | 0 | 0 | 1 | 1 |
| 7142 | Ulfhedinn#1 | — | 30 | 17 | 13 | 0 | 0 | 3 | 1 |
| 7143 | XxloseAmber@live | — | 30 | 21 | 9 | 0 | 0 | 1 | 1 |
| 7144 | ZLATORVN | 403 | 30 | 23 | 7 | 0 | 0 | 3 | 1 |
| 7145 | __Pysta__ | — | 30 | 25 | 5 | 0 | 0 | 1 | 1 |
| 7146 | bugurt456 | 545 | 30 | 24 | 6 | 0 | 0 | 3 | 2 |
| 7147 | cogefemboys123 | — | 30 | 25 | 5 | 0 | 0 | 7 | 4 |
| 7148 | crusty_class50@psn | 419 | 30 | 23 | 7 | 0 | 0 | 5 | 2 |
| 7149 | deroob | — | 30 | 26 | 4 | 0 | 0 | 4 | 2 |
| 7150 | dmosh23 | — | 30 | 26 | 4 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.